Skip to content
Digital Bodies
  • HOME
  • SPEAKING / WORKSHOPS
  • VR EXPERIENCES
    • VR VIDEOS
  • NEW FRONTIER OF LEARNING
  • CONSULTING SERVICES
  • ABOUT DIGITAL BODIES
Categories Augmented Reality

XR Glasses Coming in Five Years According to Qualcomm

June 2, 2020June 1, 2020
XR Glasses coming first as AR Viewers and then as standalone devices.

Everyone wants to know when AR / Mixed Reality Glasses will arrive. But you might want to set aside the guessing games and listen to Qualcomm. The massive chipmaker already supplies most …

Read more XR Glasses Coming in Five Years According to Qualcomm

Categories Mixed Reality

Magic Leap’s Future in Doubt as CEO Rony Abovitz Exits

September 10, 2020May 28, 2020
Magic Leap's future in doubt with last minute funding and exit of CEO.

It’s always been hard to know what to make of the highly funded and innovative Florida startup. But recent news suggests that Magic Leap’s future looks bleak. A last-minute funding round raised …

Read more Magic Leap’s Future in Doubt as CEO Rony Abovitz Exits

Categories 360 Video

SXSW Showcases 360 Videos Online May 22-31

May 24, 2020

If you’re sheltering in place on this Memorial Day Weekend, check out the SXSW 360 videos that are now online through May 31. The VR experiences were originally meant to be available …

Read more SXSW Showcases 360 Videos Online May 22-31

Categories Augmented Reality

New Apple Glasses: A ‘Sleek as Hell” Device in 2021

June 1, 2020May 18, 2020
New Apple Glasses may launch as early as 2021.

Rumors continue to swirl around a release date for the new Apple Glasses. The AR or Mixed Reality wearable could be out as early as next year. Apple analyst Ming-Chi Kuo who …

Read more New Apple Glasses: A ‘Sleek as Hell” Device in 2021

Categories Virtual Reality

Spatial VR Platform Goes Free With Browser Access

May 13, 2020May 13, 2020
Spatial collaborative platform opens up web browser access.

Getting Zoom fatigued? You’re not alone. We are – maybe because we’re living on it almost all day, every day. So with the news today that the Spatial VR collaboration platform is …

Read more Spatial VR Platform Goes Free With Browser Access

Categories Virtual Reality

VR Hygiene and Safety Issues Post-Coronavirus

September 1, 2020May 10, 2020
VR hygiene recommendations from Hologate.

VR hygiene will be a major issue once the Coronavirus begins to recede. The global pandemic will eventually run its course, and education and arts organizations, entertainment venues, and other gathering places …

Read more VR Hygiene and Safety Issues Post-Coronavirus

Categories Art

New Banksy Artwork Honors Coronavirus Healthcare Workers

October 6, 2020May 6, 2020
New Banksy artwork appears at Southhampton General Hospital in the UK and will be auctioned off to support healthcare workers.

Frequent readers will know we spend a lot of time in virtual reality – and writing and thinking about it. Its creative potential just draws us in, especially in the immersive storytelling …

Read more New Banksy Artwork Honors Coronavirus Healthcare Workers

Categories Virtual Reality

Facebook is Developing a New Oculus Quest VR Headset

May 6, 2020May 5, 2020
Facebook is developing a new Oculus Quest VR headset though it may not be released until 2021.

A report today from Bloomberg News provides details on Facebook’s effort to develop a new Oculus Quest VR headset. From our conversations at OC6, we were expecting to see a new Quest …

Read more Facebook is Developing a New Oculus Quest VR Headset

Categories Augmented Reality

Coronavirus Fighting AR Glasses take your Temperature

May 5, 2020May 3, 2020

Coronavirus fighting AR Glasses are a fascinating augmented reality development. There are obvious use-cases for an AR device like this and a host of ethical implications, especially when government agencies start using …

Read more Coronavirus Fighting AR Glasses take your Temperature

Categories VR News

Oculus Quest Back in Stock – the Popular Headset Returns

October 6, 2020April 29, 2020

It’s been out less than a year (debuting May 21, 2019), but it’s good to see the popular Oculus Quest back in stock. Both the Rift S and the Oculus Quest VR …

Read more Oculus Quest Back in Stock – the Popular Headset Returns

Categories 360 Video

Festival Review: Tribeca’s Mixed Bag of 360 Video Experiences

May 4, 2020April 24, 2020
Tribeca VR Films Festival Reviews

Every year, we do our festival review of the VR films (or 360 videos) at the Tribeca film festival. This year, the VR experiences in the Cinema360 program are a mixed bag. …

Read more Festival Review: Tribeca’s Mixed Bag of 360 Video Experiences

Categories Mixed Reality

Magic Leap Cuts Staff and Exits Consumer Market

April 22, 2020April 22, 2020
Magic Leap cuts staff and exits consumer market.

Despite billions in funding and years of development that finally gave us a Mixed Reality headset, Magic Leap is cutting staff and shifting its focus to the enterprise market. The Florida based …

Read more Magic Leap Cuts Staff and Exits Consumer Market

Categories Virtual Reality

We Need These Button-free Controllers for Virtual Reality

October 6, 2020April 20, 2020
A button-free controller by TGO could spur the adoption of Virtual Reality by the broader public.

Many things are holding VR back from widespread public acceptance – cost, content, and hardware design are all significant factors. A Kickstarter project from TGO takes aim at one element of the …

Read more We Need These Button-free Controllers for Virtual Reality

Categories Augmented Reality

Apple Card AR Concept – Your Balance Info in Augmented Reality

April 15, 2020
Apple Card AP project reveals what augmented reality can do.

Here’s a fascinating Apple Card AR concept project that would provide your card balances and transactions through augmented reality. The project is by AR VR product designer Volodymyr Kurbatov and not done …

Read more Apple Card AR Concept – Your Balance Info in Augmented Reality

Categories Augmented Reality

Check Out Snap’s AR Lens for COVID-19 Donations

April 10, 2020
AR Lens for COVID-19 Donations

We may not spend a lot of time wearing our Snap Spectacles these days, but we’re always intrigued by the company’s AR projects. One of the latest is their new AR lens …

Read more Check Out Snap’s AR Lens for COVID-19 Donations

Categories 360 Video

Tribeca Film Festival Cinema360 Moves Online This Year

April 23, 2020April 7, 2020
Tribeca Film Festival Cinema360 will be available online this year due to the Coronavirus pandemic.

As one more casualty of the Coronavirus, the Tribeca Film Festival Cinema360 program moves online this year. We’re trying to look at this on the bright side. The Festival, which is right …

Read more Tribeca Film Festival Cinema360 Moves Online This Year

Categories Augmented Reality

AR Reading App Offers Free Content During Coronavirus

April 4, 2020
AR reading app Wonderscope from Within offers new ways to teach reading.

High schools and higher education may be rushing to embrace online learning (despite the zoombombing and privacy issues along the way), but it’s not so simple in primary schools. With almost 1.5 …

Read more AR Reading App Offers Free Content During Coronavirus

Categories 360 Video

We’re Left to VR Amusement Rides During the Coronavirus

March 30, 2020
A YouTube Channel offers VR amusement rides from Disney's theme parks.

It’s no surprise that theme parks are devastated by the Coronavirus. All a park can do is close their doors, promise to retain their employees (or not), and watch the balance sheet turn …

Read more We’re Left to VR Amusement Rides During the Coronavirus

Categories Virtual Reality

Seeing the Coronavirus in Virtual Reality

March 24, 2020
Seeing the Coronavirus in Virtual Reality

Seeing the damage caused by the Coronavirus in virtual reality is an eye-opening experience. Most of the public understands the external symptoms of the virus but seeing the way it impacts the …

Read more Seeing the Coronavirus in Virtual Reality

Categories Augmented Reality

Coronavirus Ends Facebook’s AR Reviews

March 24, 2020March 21, 2020
Facebook's AR Reviews suspended due to the Coronavirus.

As companies shut down and ask all but essential workers to stay home, Facebook’s AR reviews have been suspended. Given the effect of the Coronavirus on our economy, health, and even our …

Read more Coronavirus Ends Facebook’s AR Reviews

Categories Art, Augmented Reality

KAWS’s AR Art Sculptures Ideal for Coronavirus Pandemic

May 6, 2020March 16, 2020
KAWS's AR Art Sculptures Ideal for a Coronavirus Pandemic.

As society shudders to a halt with the Coronavirus, the artist KAWS AR art sculptures may be the safest way to experience groundbreaking art this month. Virtual Reality may be challenged in …

Read more KAWS’s AR Art Sculptures Ideal for Coronavirus Pandemic

Categories Mixed Reality

Magic Leap’s Future in Doubt with Sale or Partnership

March 14, 2020March 13, 2020
Magic Leap's Future in Doubt

We haven’t been the only ones to question Magic Leap’s future over the years. The well-funded Florida company took forever to release their Mixed Reality headset and, until the last moment, refused …

Read more Magic Leap’s Future in Doubt with Sale or Partnership

Categories Mixed Reality

Varjo’s Innovative Mixed Reality Merges the Real and Virtual

March 11, 2020
Varjo's innovative mixed reality

Varjo continues to develop innovative Mixed Reality experiences with their human-eye resolution headsets. We’ve demoed their headsets before – at the AWE last spring – and were blown away by the realism. …

Read more Varjo’s Innovative Mixed Reality Merges the Real and Virtual

Categories Virtual Reality

The Coronavirus and Virtual Reality

March 24, 2020March 7, 2020
Thoughts on the Coronavirus and Virtual Reality

Given the recent news, we’re looking at the Coronavirus and Virtual Reality. Several VR and AR conferences are canceled or postponed, and we expect more to follow. SXSW caved in yesterday, and …

Read more The Coronavirus and Virtual Reality

Categories Virtual Reality

A New VR Distribution Platform for the Oculus Quest?

March 5, 2020
Oculus teases a new VR distribution model for the Quest.

An exciting bit of news surfaced today regarding a new VR distribution platform for the Oculus Quest. In a series of tweets, Chris Pruett, Director of Content Ecosystem at Oculus, discussed their …

Read more A New VR Distribution Platform for the Oculus Quest?

Categories 360 Video, Art, Virtual Reality

The Art of Immersive Storytelling Workshop at Anderson Ranch Art Center

May 6, 2020February 20, 2020
the art of immersive storytelling

This summer, I will be teaching The Art of Immersive Storytelling workshop at Anderson Ranch Arts Center in Snowmass, Colorado. The mission of Anderson Ranch Arts is to enrich lives with art, …

Read more The Art of Immersive Storytelling Workshop at Anderson Ranch Art Center

Categories Augmented Reality

Shop in Augmented Reality? Now You Can Through Apple

March 2, 2020February 17, 2020
shop in augmented reality with Apple

Despite Apple taking its time to develop AR Glasses, you can now shop in augmented reality through the company’s Quick Look platform. The AR platform has been around since 2018 and gives …

Read more Shop in Augmented Reality? Now You Can Through Apple

Post navigation
Older posts
Newer posts
← Previous Page1 Page2 Page3 Page4 … Page25 Next →

Connect with Digital Bodies

Explore our Consulting Services

Digital Bodies offers educational consulting services including AR and VR workshops, demos, keynote talks, professional development, and project management. Please let us know how we can help you! Email us or use our Contact Form

ASU ShapingEDU Humersive Learning Project

Humersive Learning Project - a project that considers human and student experience in the context of emerging technologies and the convergence of extended reality (XR) and artificial intelligence (AI).-

We’re delighted to announce our ASU ShapingEDU Humersive Learning Project, an actionable exploration of the intersection of humanity and immersive learning and our new roles as Innovators in Residence.

News, Media, and Events

  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Emodied Avatars in the Future."

  • Maya Georgieva is quoted in The Economist on Using augmented reality in marketing.

  • Join us today at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

  • Maya Georgieva is quoted in The Atlantic It’s Cool to Look Terrifying on Pandemic Instagram on the use of AR during the Coronavirus.

  • Emory Craig did a keynote at the GESSDubai Conference in Dubai, UAE, "Reinventing Learning for the Future: A World of Virtual Reality and AI Avatars."

  • Emory Craig spoke at the XR in Education Summit at Yale University on "The Future of XR."

  • Maya Georgieva was on a panel at the Saleforce conference, "The Evolution and Power of Disruptive Technologies" in San Francisco.

  • We'll be at the EDUCAUSE Annual Conference in Chicago with a Preconference workshop and other sessions the week of October 14th.

  • We'll be at the OC6 conference and reporting on the latest news from Oculus in San Jose on Sept. 25th and 26th.

  • We're on an XR and Learning panel at the The Chronicle of Higher Education and HP Leadership Summit, September 17, 2019, at The City University of New York (CUNY) The Graduate School.

  • We're at several conferences this summer, including AWE, SIGGRAPH 2019, and Singularity University's Global Summit.

  • We're delighted to be joining faculty in the College of Nursing at Sacred Heart University for a full day Professional Development Workshop, "Augmented and Virtual Reality Applications in Nursing Education." June 2019.

  • Ready for a discussion on "Ethics and Digital Fluency in VR and Immersive Learning Environments"? Join us at the NYS-CIO Conference in June 2019.

Our EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Here are the articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

Digital Bodies RSS Feed

AR? VR? XR?

There are multiple terms covering the broad spectrum of immersive technologies from AR, which superimposes data and images on the user’s space to VR, which is a digitally simulated immersive environment where users can look, move around, or interact with virtual space or objects. Mixed Reality (MR) is a hybrid of the physical and the virtual that feels more immersive than AR since digital entities can be occluded by objects in the real world. And then there is XR (or Extended Reality), which is an umbrella concept covering augmented, mixed, and virtual reality. XR does not refer to specific technologies but the entire category of immersive technologies that extend and enhance human experience. 

 

Consulting Services

During this time of isolation due to the pandemic, we can help you engage students and clients through AR, VR, and innovative online collaboration tools. Take a look at our consulting services and featured talks.

We offer talks highlighting augmented and virtual reality developments, future trends, design thinking sessions, and provide experiential workshops for education, nonprofit and corporate clients.

About Digital Bodies

Digital Bodies provides news and analysis of VR, AR, and AI and how these developments will impact education and society. The convergence of these technologies will transform how we communicate, learn, understand the world, and ourselves. We focus on a future where experiences will be available on demand, and the boundary between the real and the virtual disappear – and all that these developments imply for education and human experience.  The possibilities are exciting, the ethical challenges profound. 

Have a tip or a story for us? Working on an innovative project in XR or related technologies? Please get in touch!

© 2021 Digital Bodies
We use cookies to ensure that we give you the best experience on Digital Bodies. If you continue to use this site we will assume that you are happy with it.OkPrivacy policy