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Future

Our Future will be dramatically transformed by technologies such as Augmented and Virtual Reality. These developments are already transforming how we work, learn, and entertain ourselves. They will also impact our political and social structures and how we relate to each other. Understanding the future is not about trying to accurately predict it, but to grasp the implications of our technology developments and the choices we need to make to ensure a future that elevates humanity.

 

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Categories Future, Virtual Reality

Politics and Social Media – Will Virtual Reality Polarize Us Even More?

November 6, 2020November 6, 2020
Politics and Social Media – Will Virtual Reality Polarize Us Even More?

It’s been a brutal election this week, and as of Thursday evening, votes are still being counted. It’s simultaneously tense and draining, with angry tirades on social media and protests in major …

Read more Politics and Social Media – Will Virtual Reality Polarize Us Even More?

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Categories Future, VR News

Ekto One VR Boots Will Keep You Walking in One Place

September 28, 2020September 24, 2020
Are Ekto One VR Boots a solution to movement in VR?

Ekto One VR Boots is a fascinating attempt to resolve the difficult challenge of simulating walking in VR. They promise “fully immersive natural movement” through a pair of wearable robotic boots. It’s …

Read more Ekto One VR Boots Will Keep You Walking in One Place

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Categories Future, Virtual Reality

Droplabs’ Haptic Shoes – Feeling Virtual Reality in your Feet

September 21, 2020September 6, 2020
Droplabs' Haptic Shoes are an innovative solution to expand a sense of immersion.

We’re deeply intrigued by haptic developments like Droplabs’ haptic shoes since VR primarily focuses on visual and audio inputs. Human experience is about so much more than what we see and hear …

Read more Droplabs’ Haptic Shoes – Feeling Virtual Reality in your Feet

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Categories Future, Virtual Reality

The World Is 3D and Media Should Be Too

July 29, 2020
The World Is 3D and Media Should Be Too. Interview with Nonny de la Peña

The following article, The World Is 3D and Media Should Be Too, is republished from the Immerse site on Medium. Nonny De La Peña is one of the founding leaders in the …

Read more The World Is 3D and Media Should Be Too

Digital Bodies »

Categories Future, Learning

Join us for the Humersive Learning Project Session

July 23, 2020July 22, 2020
Join us for the Humersive Learning Project at ASU's Learning (Hu)Man Conference.

Join us this Thursday, July 23rd, at 10:15 am PDT / 1:15 pm EDT for the next stage in our Humersive Learning project. We’re doing a highly interactive session at the ShapingEDU …

Read more Join us for the Humersive Learning Project Session

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Categories Future

Could Microsoft Teams Virtual Auditorium End Zoom Fatigue?

July 9, 2020July 9, 2020
Microsoft's new virtual auditorium for Teams

Few of us are huge fans of the video conferencing platforms available these days. Put enough people in a virtual meeting, and you’re staring at what looks like rows of security camera …

Read more Could Microsoft Teams Virtual Auditorium End Zoom Fatigue?

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Categories Future, Virtual Reality

A Google Maps Hack with 99 Phones – Will VR be Next?

May 6, 2020February 5, 2020
Google Maps Hack by the Berlin-based artist Simon Weckert

Leave it to an artist to pull off a simple Google Maps hack with nothing more than 99 smartphones in a red wagon on the streets of Berlin. It got us thinking …

Read more A Google Maps Hack with 99 Phones – Will VR be Next?

Digital Bodies »

Categories Augmented Reality, Future

Octi: An AR Social Platform Ahead of its Time

January 26, 2020January 26, 2020
Octi's AR Social Platform breaks new ground

Let’s take a look at Octi, the world’s first AR social platform. You might think what we’re thinking, that the world isn’t quite ready for an AR social network. We just don’t …

Read more Octi: An AR Social Platform Ahead of its Time

Digital Bodies »

Categories Future

Happy New Year from Digital Bodies

January 3, 2020January 2, 2020
Happy New Year from Digital Bodies

As we enter 2020, we wish you a Happy New Year if you celebrate the holiday. We’ve just completed a remarkable decade, so it’s worth a brief review as we plunge into …

Read more Happy New Year from Digital Bodies

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Categories Future

AR/VR Predictions from 2010 – Predicting the Future isn’t Easy

December 15, 2019December 15, 2019
AR/VR Predictions from 2010

There’s a fascinating article in PC Gamer that covers AR/VR predictions from 2010. As Tyler Wilde notes, it’s easy to make bold predictions about technology ten years out. Few ever bother to …

Read more AR/VR Predictions from 2010 – Predicting the Future isn’t Easy

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Categories Future, Learning

The ShapingEDU Humersive Learning Project

January 14, 2020December 10, 2019
Announcing the Humersive Learning Project ShapingEDU

We are excited to announce the ShapingEDU Humersive Learning Project as part of our roles as Innovators in Residence at ASU’s ShapingEDU community. As part of our charge, we will lead an actionable exploration …

Read more The ShapingEDU Humersive Learning Project

Digital Bodies »

Categories Future, Mixed Reality

Microsoft’s DreamWalker – an Early Version of the Matrix?

February 7, 2020October 29, 2019
Microsoft's DreamWalker VR project takes us one step closer to The Matrix in our daily lives

No surprise that we’re huge fans of The Matrix around here. And we’re waiting impatiently for the next version (which goes into production next year). In the meantime, we’ll focus on Microsoft’s …

Read more Microsoft’s DreamWalker – an Early Version of the Matrix?

Digital Bodies »

Categories Augmented Reality, Future

Ten Years of Augmented World Expo

May 30, 2019May 29, 2019
Augmented World Expo gets underway in Santa Clara

Augmented World Expo takes the stage again this year, marking its tenth anniversary. A lot has happened since AWE’s formative years when it was a much smaller conference. It now hosts over …

Read more Ten Years of Augmented World Expo

Digital Bodies »

Categories AI, Future

Can You Resist a Deepfake Salvador Dalí?

May 6, 2020May 15, 2019
deepfake Salvador Dali takes selfies

Dalí would be delighted. Absolutely delighted by the deepfake Salvador Dalí experience. In Dalí Lives, the complicated, unpredictable Surrealist artist is bought to life by the Dalí Museum in St. Petersburg, Florida. …

Read more Can You Resist a Deepfake Salvador Dalí?

Digital Bodies »

Categories Future, Mixed Reality

Microsoft HoloLens Demo Fail at Build 2019

May 7, 2019May 7, 2019
HoloLens Demo Fail at the Microsoft Build 2019 Conference

Microsoft’s Build 2019 conference got underway today with announcements, surprises and one major HoloLens demo fail. There are lessons here for all of us working in VR and Mixed Reality, and you …

Read more Microsoft HoloLens Demo Fail at Build 2019

Digital Bodies »

Categories Future, Virtual Reality

The Ethics of a Brain-Computer Interface in VR

February 1, 2020March 25, 2019
Brain-computer Interface for VR

There was no better way to wrap up the GDC 2019 conference than Valve Software’s Mike Ambinder talking about a brain-computer interface in VR. No need to worry about any immediate developments …

Read more The Ethics of a Brain-Computer Interface in VR

Digital Bodies »

Categories Future, Mixed Reality

Live-Stream of Microsoft Future of Computing from MWC 2019

February 8, 2020February 24, 2019
Microsoft HoloLens 2 - is it the future of computing?

We’ll be following the live-stream this morning of the Microsoft Future of Computing event from Mobile World Congress in Barcelona. HoloLens was introduced four long years ago. Let’s see Microsoft plans in …

Read more Live-Stream of Microsoft Future of Computing from MWC 2019

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Categories Future

Marc Andreessen: VR will be “1,000” times bigger than AR

February 7, 2020January 7, 2019
Marc Andreessen argues that VR will be “1,000” times bigger than AR

In a new a16z podcast, Marc Andreessen argues that VR will be bigger than AR. It’s a view we’ve long held – though we expect AR will grab the lion’s share of the market …

Read more Marc Andreessen: VR will be “1,000” times bigger than AR

Digital Bodies »

Categories Future, Mixed Reality

This Mixed Reality project could make you flee your home

October 21, 2018
weather channel mixed reality project special effects

You have to love the Weather Channel’s mixed reality project. First, they did a tornado in their studio, then a rising wall of water by the ocean. And now, forest fires get …

Read more This Mixed Reality project could make you flee your home

Digital Bodies »

Categories Future, Mixed Reality

Idealism and fun at the first Magic Leap Mixed Reality event

April 15, 2020October 10, 2018
Magic Leap Mixed Reality event - LEAPCon

No one should be surprised that the first Magic Leap Mixed Reality event would open in its own unique way. The L.E.A.P. conference, or LEAPcon, didn’t follow the usual pattern of Oculus Connect …

Read more Idealism and fun at the first Magic Leap Mixed Reality event

Digital Bodies »

Categories Future, Virtual Reality

The future of VR is not (moving) chairs in movie theaters

October 9, 2018October 9, 2018
The Future of VR is not the movies - but the positron-voyager chairs are fun.

Movie tie-ins are a quick win for generating content in virtual reality, but you won’t find the future of VR in movie-like experiences. What sparked this thought was the news that Universal Pictures …

Read more The future of VR is not (moving) chairs in movie theaters

Digital Bodies »

Categories Future, Virtual Reality

Feel VR experiences with the Ryg haptic vest

October 2, 2018October 2, 2018
Ryg Haptic Vest will let you feel VR experiences

Virtual reality has been all about sight, but the Ryg haptic vest gives you new ways to feel VR experiences. To our mind, haptic vests have been what we’d charitably call a work in progress. …

Read more Feel VR experiences with the Ryg haptic vest

Digital Bodies »

Categories Future, Learning

Take a deep dive into Immersive Learning at EDUCAUSE 2018

February 7, 2020September 13, 2018
Immersive Learning at Educause 2018 - join us for Preconference Workshops and Breakout Sessions.

EDUCAUSE 2018 is coming up and we’ll be focusing on immersive learning in a number of events. Join us for a full-day pre-conference workshop on Learning Experiences in 360° Video and a …

Read more Take a deep dive into Immersive Learning at EDUCAUSE 2018

Digital Bodies »

Categories Augmented Reality, Future

Welcome to the future – AR teleportation platform acquired by Jaunt

February 2, 2020September 12, 2018
AR Teleportation by personify

Welcome to the future . . . well, not quite, but another step closer. Or as VentureBeat put it, If you’ve been waiting for live, hologram-like human beings to pop up in …

Read more Welcome to the future – AR teleportation platform acquired by Jaunt

Digital Bodies »

Categories Future, VR Experience

Diving into the future with Virtual-Virtual Reality

November 18, 2019July 17, 2018
Virtual-Virtual Reality Experience

Jamie Felton in VentureBeat reminds us to take a look at Virtual-Virtual Reality, a surreal VR experience that’s impossible to categorize. Part game, part story, part experience of the future, this is just something …

Read more Diving into the future with Virtual-Virtual Reality

Digital Bodies »

Categories Future, Virtual Reality

Sensation in VR – are sensory reality pods in our future?

February 1, 2020May 29, 2018
Sensation in VR - Sensory reality pod

Sensation in VR outside of haptic vests remains a major challenge. We’ve tried immersive experiences incorporating smell and wind and they’ve always left us wanting more. Or wishing the developers had just …

Read more Sensation in VR – are sensory reality pods in our future?

Digital Bodies »

Categories Future, Virtual Reality

Want smaller VR headsets? Shrink the screens

May 15, 2018May 15, 2018
SID Display Week will show new technology for smaller VR headsets

There’s a couple of major issues holding back mass adoption of Virtual Reality – lack of content and headset design make the top of our list. Content is finally taking off with …

Read more Want smaller VR headsets? Shrink the screens

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Connect with Digital Bodies

Explore our Consulting Services

Digital Bodies offers educational consulting services including AR and VR workshops, demos, keynote talks, professional development, and project management. Please let us know how we can help you! Email us or use our Contact Form

ASU ShapingEDU Humersive Learning Project

Humersive Learning Project - a project that considers human and student experience in the context of emerging technologies and the convergence of extended reality (XR) and artificial intelligence (AI).-

We’re delighted to announce our ASU ShapingEDU Humersive Learning Project, an actionable exploration of the intersection of humanity and immersive learning and our new roles as Innovators in Residence.

News, Media, and Events

  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Emodied Avatars in the Future."

  • Maya Georgieva is quoted in The Economist on Using augmented reality in marketing.

  • Join us today at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

  • Maya Georgieva is quoted in The Atlantic It’s Cool to Look Terrifying on Pandemic Instagram on the use of AR during the Coronavirus.

  • Emory Craig did a keynote at the GESSDubai Conference in Dubai, UAE, "Reinventing Learning for the Future: A World of Virtual Reality and AI Avatars."

  • Emory Craig spoke at the XR in Education Summit at Yale University on "The Future of XR."

  • Maya Georgieva was on a panel at the Saleforce conference, "The Evolution and Power of Disruptive Technologies" in San Francisco.

  • We'll be at the EDUCAUSE Annual Conference in Chicago with a Preconference workshop and other sessions the week of October 14th.

  • We'll be at the OC6 conference and reporting on the latest news from Oculus in San Jose on Sept. 25th and 26th.

  • We're on an XR and Learning panel at the The Chronicle of Higher Education and HP Leadership Summit, September 17, 2019, at The City University of New York (CUNY) The Graduate School.

  • We're at several conferences this summer, including AWE, SIGGRAPH 2019, and Singularity University's Global Summit.

  • We're delighted to be joining faculty in the College of Nursing at Sacred Heart University for a full day Professional Development Workshop, "Augmented and Virtual Reality Applications in Nursing Education." June 2019.

  • Ready for a discussion on "Ethics and Digital Fluency in VR and Immersive Learning Environments"? Join us at the NYS-CIO Conference in June 2019.

Our EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Here are the articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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AR? VR? XR?

There are multiple terms covering the broad spectrum of immersive technologies from AR, which superimposes data and images on the user’s space to VR, which is a digitally simulated immersive environment where users can look, move around, or interact with virtual space or objects. Mixed Reality (MR) is a hybrid of the physical and the virtual that feels more immersive than AR since digital entities can be occluded by objects in the real world. And then there is XR (or Extended Reality), which is an umbrella concept covering augmented, mixed, and virtual reality. XR does not refer to specific technologies but the entire category of immersive technologies that extend and enhance human experience. 

 

Consulting Services

During this time of isolation due to the pandemic, we can help you engage students and clients through AR, VR, and innovative online collaboration tools. Take a look at our consulting services and featured talks.

We offer talks highlighting augmented and virtual reality developments, future trends, design thinking sessions, and provide experiential workshops for education, nonprofit and corporate clients.

About Digital Bodies

Digital Bodies provides news and analysis of VR, AR, and AI and how these developments will impact education and society. The convergence of these technologies will transform how we communicate, learn, understand the world, and ourselves. We focus on a future where experiences will be available on demand, and the boundary between the real and the virtual disappear – and all that these developments imply for education and human experience.  The possibilities are exciting, the ethical challenges profound. 

Have a tip or a story for us? Working on an innovative project in XR or related technologies? Please get in touch!

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