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Emory Craig

Emory Craig is a writer, speaker, and VR consultant with extensive experience in art, new media, and higher education. He speaks at global conferences on innovation, education, and ethical technology in the future. He has published widely and worked with the US Agency for International Development, the United Nations, and the Organization for Economic Co-operation and Development (OECD). Living at the intersection of learning, games, and immersive storytelling, he is fascinated by AI-based avatars, digital twins, and the ethical implications of blurring the boundaries between the real and the virtual.

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Categories VR News

The Pico Neo 3 VR Headset Highlights XR’s Expanding GeoPolitical Challenges

April 7, 2021
The Pico Neo 3 is the latest headset to arrive in the XR consumer revolution.

The Pico Neo 3 is the latest VR headset to arrive, with a release date of May 10th. We don’t have many details outside of the following: It appears to be a …

Read more The Pico Neo 3 VR Headset Highlights XR’s Expanding GeoPolitical Challenges

Digital Bodies »

Categories Augmented Reality

Snapchat’s AR Glasses Coming – But Will Anyone Use Them?

March 31, 2021
Snapchat's AR Glasses will be announced in May in its latest push into augmented reality devices.

When you hear the latest news about Snapchat’s AR glasses, the first impulse is to think – not again? The company has already released three versions of its Spectacles, though they are …

Read more Snapchat’s AR Glasses Coming – But Will Anyone Use Them?

Digital Bodies »

Categories Future, Learning

GESS Education Keynote: How AR/VR is Transforming Learning During the Pandemic

March 23, 2021
Emory Craig keynote at the GESS Education conference in Dubai, UAE

I’ll be doing a keynote at 10:30 am (EDT), Tuesday, March 23rd, at the GESS Education Global Leadership Summit. The conference holds a special significance for me – not only is it …

Read more GESS Education Keynote: How AR/VR is Transforming Learning During the Pandemic

Digital Bodies »

Categories Augmented Reality, Future

Facebook’s Wrist Devices for AR Glasses and Haptics Will Raise Profound Privacy Issues

March 19, 2021
Facebook's wrist devices may replace a keyboard and mouse.

The latest news on Facebook’s wrist devices is fascinating – it might just provide the UI solution we need for AR glasses and haptics in XR devices. The company has already revolutionized …

Read more Facebook’s Wrist Devices for AR Glasses and Haptics Will Raise Profound Privacy Issues

Digital Bodies »

Categories 360 Video, VR News

SXSW 2021: A Powerful Lineup of XR Projects and Virtual Cinema

March 18, 2021March 11, 2021
SXSW 2021 Online XR Program offers innovative projects, special events, and virtual cinema.

The massive SXSW 2021 festival is almost here, and its vast sweep of talks, films, music, games, and VR/AR projects will be entirely online due to the pandemic. If you have a …

Read more SXSW 2021: A Powerful Lineup of XR Projects and Virtual Cinema

Digital Bodies »

Categories VR Games

Climb 2 Review: Summiting Mountains and Skyscrapers in your Living Room

March 5, 2021
Review of the Climb 2 VR Game arrives on the Oculus Quest.

Crytek’s long-awaited Climb 2 VR game finally arrived on the Oculus Quest. Originally due for the 2020 holiday season, it’s a needed sequel that addresses many of the issues in the original …

Read more Climb 2 Review: Summiting Mountains and Skyscrapers in your Living Room

Digital Bodies »

Categories Mixed Reality

Will Microsoft Mesh Fulfill the Dream of Mixed Reality?

March 13, 2021March 3, 2021
Microsoft Mesh announced at the Ignite Conference today, March 2, 2021.

Alex Kipman has a unique talent for placing himself in remarkable digital stage sets, and the opening of Ignite conference was no different. Kipman used his virtual presentation to introduce Microsoft Mesh, …

Read more Will Microsoft Mesh Fulfill the Dream of Mixed Reality?

Digital Bodies »

Categories VR News

Is There an Oculus Quest Pro in our Future?

February 27, 2021
Facebook hints at an Oculus Quest Pro.

We don’t have the sales data, but it’s clear that the Quest 2 has been a hit. Facebook lowered the cost and improved the specs to the point where it’s cornered much …

Read more Is There an Oculus Quest Pro in our Future?

Digital Bodies »

Categories Virtual Reality

Oculus Quest 2 Upgrades: Multiuser Support and App Sharing Arrives

February 18, 2021
Facebook rolls out Oculus Quest 2 upgrades including multiuser support and app sharing

Facebook has released a new set of Oculus Quest 2 upgrades that bring needed features to the headset. You’ll now have the ability to share your headset and apps with other users. …

Read more Oculus Quest 2 Upgrades: Multiuser Support and App Sharing Arrives

Digital Bodies »

Categories Virtual Reality

See an Interactive Virtual Shakespeare Play in March 2021

February 11, 2021
Dream, a virtual Shakespeare play arrives in March with the actors live-captured in virtual reality.

As many have noted, the arts will be the last to return once the pandemic is over. Until then, artists are working with whatever innovative solutions they can find. Musicians in New …

Read more See an Interactive Virtual Shakespeare Play in March 2021

Digital Bodies »

Categories Augmented Reality

Super Bowl LV Goes Big on Cinematic Video and Augmented Reality

February 7, 2021February 7, 2021
Super Bowl LV Augmented Reality experiences

The nation’s preeminent sporting event will be different this year – short on attendees in the stands but big on cinematic video and augmented reality. While the Macy’s Thanksgiving Day Parade could …

Read more Super Bowl LV Goes Big on Cinematic Video and Augmented Reality

Digital Bodies »

Categories Mixed Reality

Magic Leap’s New Headset Coming in Q4 this Year

February 2, 2021
magic Leap's new headset to arrive in Q4 of 2021.

There hasn’t been much news on the Mixed Reality front, so it’s good to hear that Magic Leap’s new headset will arrive by the end of this year. After years of promises …

Read more Magic Leap’s New Headset Coming in Q4 this Year

Digital Bodies »

Categories 360 Video, Virtual Reality

Can the Sundance 2021 New Frontier Program Deliver as a Virtual World?

January 27, 2021
Sundance 2021 VR New Frontier program takes place in a virtual world.

The Sundance 2021 VR projects in the New Frontiers program will be available this week (January 28 – February 3) in the Festival’s first attempt at a virtual world. Like every other …

Read more Can the Sundance 2021 New Frontier Program Deliver as a Virtual World?

Digital Bodies »

Categories Augmented Reality

Snapchat Fitness Lens – The Future of AR is About Engagement

January 20, 2021
The new Snapchat fitness lens may reveal one of the directions Augmented Reality will take in the future.

We keep counting Snap out, but we’re having second thoughts. They’re definitely not the most popular social media platform around, far behind the big three – Facebook, YouTube, and Whatsapp – each …

Read more Snapchat Fitness Lens – The Future of AR is About Engagement

Digital Bodies »

Categories VR News

SenseGlove’s Haptic Gloves – Touching the World in VR

January 14, 2021
SenseGlove's haptic gloves released at CES 2021 set the stage for enhanced haptic feedback.

SenseGlove’s haptic gloves claim to make “the digital feel real,” and while we haven’t tried them yet, they’re a step closer to making haptic feedback part of our VR experiences. Coming out …

Read more SenseGlove’s Haptic Gloves – Touching the World in VR

Digital Bodies »

Categories Augmented Reality, VR News

CES 2021: What to Expect at the First-Ever Virtual Show

January 10, 2021January 10, 2021
CES 2021 is now an all-virtual event. We are covering the new developments in VR and AR.

For the first time ever, the massive Consumer Electronics Show in Las Vegas will be a virtual event due to the pandemic. All the AR / VR and other hardware demos at …

Read more CES 2021: What to Expect at the First-Ever Virtual Show

Digital Bodies »

Categories Augmented Reality, Virtual Reality

Our Top Ten AR/VR Articles in 2020

January 1, 2021January 1, 2021
Here are the Top Ten AR/VR Articles for 2020 from Digital Bodies in 2020

Here are the Top Ten AR/VR Articles in 2020 from Digital Bodies. This has been a year – and with the tragedy of the global pandemic, it’s a year we are ready …

Read more Our Top Ten AR/VR Articles in 2020

Digital Bodies »

Categories Virtual Reality, VR Experience

The Best New Year’s Events in VR to Ring in 2021

December 31, 2020
The best New Year's events in VR to ring in 2021.

We all know this is not the year to go anyplace where there are crowds, so here are the best New Year’s events in VR. It’s either flat screens or virtual reality, …

Read more The Best New Year’s Events in VR to Ring in 2021

Digital Bodies »

Categories 360 Video, Virtual Reality

Sundance 2021 Goes Virtual for the New Frontier VR Program

December 28, 2020
Sundance 2021 New Frontier Program will showcase its VR projects in a virtual environment.

The New Frontier Program at the Sundance Film Festival has always positioned itself at the intersection of film, art, and technology. Its experimental projects in VR have been groundbreaking, from Nonny de …

Read more Sundance 2021 Goes Virtual for the New Frontier VR Program

Digital Bodies »

Categories VR Experience

VR Concert in Notre-Dame with Jean-Michel Jarre

December 31, 2020December 19, 2020
Live VR concert in Notre-Dame de Paris on New Year's Eve, December 31, 2020.

Jean-Michel Jarre returns for his second immersive music event with a VR concert in Notre-Dame on New Year’s Eve, December 31, 2020. His first effort, Alone Together, was an innovative attempt to …

Read more VR Concert in Notre-Dame with Jean-Michel Jarre

Digital Bodies »

Categories VR News

The Facebook Lawsuit and Investigations – the Impact on VR

December 14, 2020December 12, 2020
Facebook lawsuit and the future of virtual reality.

No matter how you look at it, it hasn’t been a good week for Facebook. New York Attorney General Letitia James summed up the Facebook lawsuit from the 48 state and regional …

Read more The Facebook Lawsuit and Investigations – the Impact on VR

Digital Bodies »

Categories VR News

The Best Tips, Tricks, and Essential Mods for your Oculus Quest 2

December 6, 2020December 5, 2020

Time for some tips and mods for your Oculus Quest 2. Facebook’s new headset has been out for less than eight weeks, and it’s already garnered a significant share of the VR …

Read more The Best Tips, Tricks, and Essential Mods for your Oculus Quest 2

Digital Bodies »

Categories Virtual Reality, VR Games

Microsoft Flight Simulator in VR: The World gets its Digital Twin

December 1, 2020November 30, 2020
Microsoft Flight Simulator in VR coming in late December 2020.

Microsoft’s Flight Simulator in VR arrives this December. At 38 years old, the remarkable simulation is the company’s longest-running software product line. At that age, it even predates Windows by three years. …

Read more Microsoft Flight Simulator in VR: The World gets its Digital Twin

Digital Bodies »

Categories VR News

The Best Black Friday VR Deals for 2020

November 27, 2020
The best Black Friday VR deal for 2020 may be on the HTC Vive Cosmos.

Updated: November 27, 2020.  This is not going to be the year to score great Black Friday VR deals in this peculiarly American holiday event. The most popular VR headset around, the …

Read more The Best Black Friday VR Deals for 2020

Digital Bodies »

Categories 360 Video

The 2020 Thanksgiving Day Parade – Stay Home and Watch the 360 Video

November 27, 2020November 25, 2020
2020 Thanksgiving Day Parade in 360 video.

The 2020 Thanksgiving Day parade will be one like no other. In the midst of a raging pandemic with increasing infection rates and deaths (over 2,000 today), the well-known holiday celebration has …

Read more The 2020 Thanksgiving Day Parade – Stay Home and Watch the 360 Video

Digital Bodies »

Categories VR Games

Myst VR Comes to the Oculus Quest on December 10th

November 19, 2020
Myst in VR comes to the Oculus Quest platform o December 10, 2020..

Remember Cyan World’s groundbreaking and now classic game? You likely know it well if you have a few gray hairs or any interest in the history of gaming. Myst transformed game environments …

Read more Myst VR Comes to the Oculus Quest on December 10th

Digital Bodies »

Categories VR News

Oculus Quest 2 Update Arrives – 90Hz Support, Fitness Tracker, and More

November 15, 2020November 15, 2020
Quest 2 update offers new features for an already outstanding VR headset.

Facebook’s new VR headset showed up barely a month ago, and we have our first Quest 2 update. It adds a ton of new features and, more importantly, reveals Facebook’s plans for …

Read more Oculus Quest 2 Update Arrives – 90Hz Support, Fitness Tracker, and More

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Explore our Consulting Services

Digital Bodies offers educational consulting services including AR and VR workshops, demos, keynote talks, professional development, and project management. Please let us know how we can help you! Email us or use our Contact Form

ASU ShapingEDU Humersive Learning Project

Humersive Learning Project - a project that considers human and student experience in the context of emerging technologies and the convergence of extended reality (XR) and artificial intelligence (AI).-

We’re delighted to announce our ASU ShapingEDU Humersive Learning Project, an actionable exploration of the intersection of humanity and immersive learning and our new roles as Innovators in Residence.

News, Media, and Events

  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."

  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Emodied Avatars in the Future."

  • Maya Georgieva is quoted in The Economist on Using augmented reality in marketing.

  • Join us today at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

  • Maya Georgieva is quoted in The Atlantic It’s Cool to Look Terrifying on Pandemic Instagram on the use of AR during the Coronavirus.

  • Emory Craig did a keynote at the GESSDubai Conference in Dubai, UAE, "Reinventing Learning for the Future: A World of Virtual Reality and AI Avatars."

  • Emory Craig spoke at the XR in Education Summit at Yale University on "The Future of XR."

  • Maya Georgieva was on a panel at the Saleforce conference, "The Evolution and Power of Disruptive Technologies" in San Francisco.

  • We'll be at the EDUCAUSE Annual Conference in Chicago with a Preconference workshop and other sessions the week of October 14th.

  • We'll be at the OC6 conference and reporting on the latest news from Oculus in San Jose on Sept. 25th and 26th.

  • We're on an XR and Learning panel at the The Chronicle of Higher Education and HP Leadership Summit, September 17, 2019, at The City University of New York (CUNY) The Graduate School.

  • We're at several conferences this summer, including AWE, SIGGRAPH 2019, and Singularity University's Global Summit.

  • We're delighted to be joining faculty in the College of Nursing at Sacred Heart University for a full day Professional Development Workshop, "Augmented and Virtual Reality Applications in Nursing Education." June 2019.

  • Ready for a discussion on "Ethics and Digital Fluency in VR and Immersive Learning Environments"? Join us at the NYS-CIO Conference in June 2019.

Our EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Here are the articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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AR? VR? XR?

There are multiple terms covering the broad spectrum of immersive technologies from AR, which superimposes data and images on the user’s space to VR, which is a digitally simulated immersive environment where users can look, move around, or interact with virtual space or objects. Mixed Reality (MR) is a hybrid of the physical and the virtual that feels more immersive than AR since digital entities can be occluded by objects in the real world. And then there is XR (or Extended Reality), which is an umbrella concept covering augmented, mixed, and virtual reality. XR does not refer to specific technologies but the entire category of immersive technologies that extend and enhance human experience. 

 

Consulting Services

During this time of isolation due to the pandemic, we can help you engage students and clients through AR, VR, and innovative online collaboration tools. Take a look at our consulting services and featured talks.

We offer talks highlighting augmented and virtual reality developments, future trends, design thinking sessions, and provide experiential workshops for education, nonprofit and corporate clients.

About Digital Bodies

Digital Bodies provides news and analysis of VR, AR, and AI and how these developments will impact education and society. The convergence of these technologies will transform how we communicate, learn, understand the world, and ourselves. We focus on a future where experiences will be available on demand, and the boundary between the real and the virtual disappear – and all that these developments imply for education and human experience.  The possibilities are exciting, the ethical challenges profound. 

Have a tip or a story for us? Working on an innovative project in XR or related technologies? Please get in touch or connect with us on Facebook, Twitter, or Instagram!

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