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AI

AI is rapidly expanding to perform tasks that usually require human intelligence such as face recognition, speech recognition, and decision-making. As AI begins to converge with virtual reality, these combined developments will lead to deeply realistic and responsive avatars and compelling virtual worlds. With the opportunities will come profound ethical challenges as we erase the lines between the real and the virtual in every area of society.

 

 

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Categories AI

Samsung’s Neon Project – Artificial Humans or Chatbots?

January 15, 2020January 15, 2020
Samsung's Neon Project was the talk of CES 2020, but are they artificial humans or just upgraded chatbots?

Samsung’s Neon project was the talk of CES 2020 – no mean feat at a conference that boasts 4,000 exhibitors and over 200,000 attendees. It’s hard to find anything at CES, but …

Read more Samsung’s Neon Project – Artificial Humans or Chatbots?

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Categories AI, Future

Can You Resist a Deepfake Salvador Dalí?

May 6, 2020May 15, 2019
deepfake Salvador Dali takes selfies

Dalí would be delighted. Absolutely delighted by the deepfake Salvador Dalí experience. In Dalí Lives, the complicated, unpredictable Surrealist artist is bought to life by the Dalí Museum in St. Petersburg, Florida. …

Read more Can You Resist a Deepfake Salvador Dalí?

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Categories AI

Lessons Not Learned: Google Cancels AI Ethics Board

April 10, 2019April 9, 2019
AI ethics board scrapped by Google.

Thinking of setting up an AI ethics board? Google offered a quick lesson the past two weeks on how not to tackle the ethical questions in artificial intelligence. On March 26th, Google …

Read more Lessons Not Learned: Google Cancels AI Ethics Board

Digital Bodies »

Categories AI, Virtual Reality

VR and AI Soft Skills Training Raises Fascinating Questions

March 5, 2019March 5, 2019
VR and AI soft skills training raises questions about our deeply immersive and AI future.

You may have seen Talespin’s announcement earlier this week for VR and AI soft skills training. It’s just the proverbial tip of the iceberg of what’s to come as artificial intelligence begins …

Read more VR and AI Soft Skills Training Raises Fascinating Questions

Digital Bodies »

Categories AI, Augmented Reality, Virtual Reality

Sundance VR program experiments with Mixed Reality and AI

February 8, 2020January 31, 2019
Sundance VR Program - Sundance Film Festival, Park City Utah

We’re on our way to the Sundance VR program at the popular film festival in Park City. We’ll have some reflections later this weekend and next week (assuming my fingers aren’t too …

Read more Sundance VR program experiments with Mixed Reality and AI

Digital Bodies »

Categories AI, Mixed Reality

Did NASA just give us a look at HoloLens 2?

February 2, 2020October 24, 2018
NASA's JPL may have accidentally revealed HoloLens 2

We missed this video a few weeks back but it looks like NASA may have accidentally given us a glimpse of Microsoft’s upcoming HoloLens 2. As Next Reality noted, it’s a version that …

Read more Did NASA just give us a look at HoloLens 2?

Digital Bodies »

Categories AI, Mixed Reality

Say hello to Mica – Magic Leap’s Mixed Reality AI

April 15, 2020October 13, 2018
Magic Leap Mixed Reality AI announcement

We’re still digesting the news out of LEAPcon, Magic Leap’s first public event for developers. Putting aside the idealism and offbeat approach, the most remarkable moment was the introduction of Mica, their …

Read more Say hello to Mica – Magic Leap’s Mixed Reality AI

Digital Bodies »

Categories AI, Augmented Reality

Vuzix to offer AR smart glasses with Alexa integration

January 7, 2018
AR Smart Glasses with Alexa

Augmented Reality and Voice Assistant platforms seem like a natural fit. So it comes as no surprise that Vuzix has announced AR Smart Glasses with Alexa integration. In terms of AR interfaces, it’s …

Read more Vuzix to offer AR smart glasses with Alexa integration

Digital Bodies »

Categories AI, Augmented Reality, Virtual Reality

Vote for our SXSWedu 2018 Proposals on VR, Digital Literacy and Ethics

February 7, 2020August 22, 2017
SXSWedu 2018 Proposals

Digital Bodies was founded at SXSWedu so the conference has always had a personal dimension for us. For Spring 2018 we’ve submitted two proposals and would love to have your support. SXSWedu listens …

Read more Vote for our SXSWedu 2018 Proposals on VR, Digital Literacy and Ethics

Digital Bodies »

Categories AI, Virtual Reality

VR in your Head: Startups Offering Virtual Reality Exposure Therapy

February 14, 2020August 3, 2017
VR Exposure Therapy Avenues

Given that VR hijacks your senses, it’s no surprise that startups are looking to do Virtual Reality Exposure Therapy. It’s actually not all that new. USC has a very successful program using …

Read more VR in your Head: Startups Offering Virtual Reality Exposure Therapy

Digital Bodies »

Categories AI, Augmented Reality, VR News

AR, VR and AI Dominate Facebook’s F8 Conference

February 7, 2020April 21, 2017
Facebook Spaces at the F8 Conference

F8, the Facebook Developer conference, has become a go to event for Virtual Reality developments. But this year’s F8 veered off in a new direction to focus on Augmented Reality and AI.

Digital Bodies »

Categories AI, Augmented Reality, Virtual Reality

Top Tech Toys for the Holidays – VR, AR and AI

February 17, 2020December 21, 2016
Top Tech Toys for 2016 Holiday Season

Here’s DigitalBodies’ three picks for the top tech toys this year. We love to play with tech and our criteria for this year’s selection was affordability, experience and mobility. Here’s our list …

Read more Top Tech Toys for the Holidays – VR, AR and AI

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Explore our Consulting Services

Digital Bodies offers educational consulting services including AR and VR workshops, demos, keynote talks, professional development, and project management. Please let us know how we can help you! Email us or use our Contact Form

ASU ShapingEDU Humersive Learning Project

Humersive Learning Project - a project that considers human and student experience in the context of emerging technologies and the convergence of extended reality (XR) and artificial intelligence (AI).-

We’re delighted to announce our ASU ShapingEDU Humersive Learning Project, an actionable exploration of the intersection of humanity and immersive learning and our new roles as Innovators in Residence.

News, Media, and Events

  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Emodied Avatars in the Future."

  • Maya Georgieva is quoted in The Economist on Using augmented reality in marketing.

  • Join us today at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

  • Maya Georgieva is quoted in The Atlantic It’s Cool to Look Terrifying on Pandemic Instagram on the use of AR during the Coronavirus.

  • Emory Craig did a keynote at the GESSDubai Conference in Dubai, UAE, "Reinventing Learning for the Future: A World of Virtual Reality and AI Avatars."

  • Emory Craig spoke at the XR in Education Summit at Yale University on "The Future of XR."

  • Maya Georgieva was on a panel at the Saleforce conference, "The Evolution and Power of Disruptive Technologies" in San Francisco.

  • We'll be at the EDUCAUSE Annual Conference in Chicago with a Preconference workshop and other sessions the week of October 14th.

  • We'll be at the OC6 conference and reporting on the latest news from Oculus in San Jose on Sept. 25th and 26th.

  • We're on an XR and Learning panel at the The Chronicle of Higher Education and HP Leadership Summit, September 17, 2019, at The City University of New York (CUNY) The Graduate School.

  • We're at several conferences this summer, including AWE, SIGGRAPH 2019, and Singularity University's Global Summit.

  • We're delighted to be joining faculty in the College of Nursing at Sacred Heart University for a full day Professional Development Workshop, "Augmented and Virtual Reality Applications in Nursing Education." June 2019.

  • Ready for a discussion on "Ethics and Digital Fluency in VR and Immersive Learning Environments"? Join us at the NYS-CIO Conference in June 2019.

Our EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Here are the articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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AR? VR? XR?

There are multiple terms covering the broad spectrum of immersive technologies from AR, which superimposes data and images on the user’s space to VR, which is a digitally simulated immersive environment where users can look, move around, or interact with virtual space or objects. Mixed Reality (MR) is a hybrid of the physical and the virtual that feels more immersive than AR since digital entities can be occluded by objects in the real world. And then there is XR (or Extended Reality), which is an umbrella concept covering augmented, mixed, and virtual reality. XR does not refer to specific technologies but the entire category of immersive technologies that extend and enhance human experience. 

 

Consulting Services

During this time of isolation due to the pandemic, we can help you engage students and clients through AR, VR, and innovative online collaboration tools. Take a look at our consulting services and featured talks.

We offer talks highlighting augmented and virtual reality developments, future trends, design thinking sessions, and provide experiential workshops for education, nonprofit and corporate clients.

About Digital Bodies

Digital Bodies provides news and analysis of VR, AR, and AI and how these developments will impact education and society. The convergence of these technologies will transform how we communicate, learn, understand the world, and ourselves. We focus on a future where experiences will be available on demand, and the boundary between the real and the virtual disappear – and all that these developments imply for education and human experience.  The possibilities are exciting, the ethical challenges profound. 

Have a tip or a story for us? Working on an innovative project in XR or related technologies? Please get in touch!

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