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VR News

The latest AR/VR news on innovative headsets, immersive experiences, accessories, and new XR developments. From top companies like Apple, Facebook, and Google to projects on Kickstarter, Digital Bodies provides unbiased analysis on innovative breakthroughs that impact education, workforce training, entertainment, and our future. 

Apple AR VR Headset finally released with amazing technology and a $3,499 price. It will be available in 2024.
Categories VR News

Apple AR VR Headset – A Breakthrough for (Gasp!) $3,499

June 6, 2023June 5, 2023 by Emory Craig

At long last, the Apple AR VR Headset – officially named the Vision Pro – hit the market. It incorporates some amazing tech breakthroughs and an …

New Meta Quest 3 XR headset announced ahead of Apple's rumored headset.
Categories VR News

Meta Quest 3 Released as Zuckerberg Tries to Beat Apple

June 1, 2023 by Emory Craig

As we wait for a possible Apple XR device next week, Meta unveiled their new Meta Quest 3 headset, with increased performance, better mixed-reality capabilities, and …

AWE 2023 conference opens in Santa Clara, CA
Categories VR News

AWE 2023: Unveiling the Next Chapter in AI, XR, and the Metaverse

June 1, 2023 by Emory Craig

The beginning of summer is here, meaning it’s time to step into the world of augmented and virtual reality at AWE 2023. The annual Augmented World …

Apple's VR Headset rumors tell us little about what Apple will do in XR.
Categories VR News

Apple’s VR Headset Rumors Reach the Height of Absurdity

January 5, 2023January 5, 2023 by Emory Craig

There is no XR product more highly anticipated than Apple’s VR headset. Supposedly a mixed reality device, it’s seen as XR’s iPhone moment, an HMD that …

XR in 2022 - The Year in review for VR, AR, AI, Crypto, and Web3 developments.
Categories VR News

XR in 2022 – The Year in Review

January 31, 2023December 31, 2022 by Emory Craig

We’ll largely be happy to show 2022 out the door – at least as far as XR is concerned. It was a strange year filled with …

Meta's next-gen avatars were faked for the Connect 2022 conference.
Categories VR News

Meta’s Next-Gen Avatars Were Faked for Connect 2022

October 21, 2022October 20, 2022 by Emory Craig

Meta was busy burnishing its image problems last week at Connect 2022 event by introducing a state-of-the-art XR headset and new features for the not-so-widely used …

The new Meta Quest Pro has arrived and while it has high-end specs for a VR headset, it will be too expensive for many organizations.
Categories VR News

The New Meta Quest Pro – is it a Bridge or an Obstacle to the Metaverse?

January 31, 2023October 11, 2022 by Emory Craig

There was a time when VR headsets were getting less expensive and everyone dreamed of a broad consumer XR market with VR becoming widely accessible. But …

Bomb attack at Northeastern University's VR Lab
Categories VR News

Update: Bomb Attack at Northeastern University’s VR Lab

October 4, 2022September 15, 2022 by Emory Craig

Latest Update: Jason Duhaime, the Northeastern University employee who reported September bomb incident at their VR lab, has been arrested and charged with ” . . …

Meta Platforms acquires Berlin-based Lofelt haptic startup.
Categories VR News, Wearables

Meta Continues to Buy its Way to the Metaverse with Lofelt Acquisition

September 13, 2022 by Emory Craig

With four new headsets coming in the next two years, Meta Platforms is determined to stake its claim to the Metaverse – if not control it …

Meta's Horizon Workrooms drops the account obstacles - is it now a viable alternative to Zoom, Microsoft Teams, and other collaboration platforms.
Categories VR News

Horizon Workrooms – Is VR Collaboration Ready for Primetime?

September 5, 2022September 3, 2022 by Emory Craig

Horizon Workrooms is critical to Meta’s transition to a company focusing on virtual environments and the coming Metaverse. But Workrooms has yet to become a significant …

Marck Zuckerberg's rough year.
Categories VR News

Zuckerberg’s Rough Year: Pale Avatars, Empty Virtual Worlds, and Daily Gut Punches

August 27, 2022August 26, 2022 by Emory Craig

For Meta Platform’s CEO, Mark Zuckerberg, the past few weeks – and frankly, all of 2022 – are ones he would like us to forget. With …

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Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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