Digital Bodies Consulting: Learning and Living in AR, VR, and AI, Page 11

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Categories Augmented Reality

Shop in Augmented Reality? Now You Can Through Apple

March 2, 2020February 17, 2020 by Emory Craig
shop in augmented reality with Apple

Despite Apple taking its time to develop AR Glasses, you can now shop in augmented reality through the company’s Quick Look platform. The AR platform has …

Categories Virtual Reality

The Dead in VR: Mother Reunites with her Deceased Child

February 13, 2020February 11, 2020 by Emory Craig
Reuniting with the dead in VR

The recent VR news out of South Korea is remarkable – a mother reuniting with her deceased child in VR. You knew we’d have to deal …

Categories VR Experience

Sundance: Exploring Movement and Play in VR

February 8, 2020 by Emory Craig
Exploring movement and play in VR through the Metamorphic VR experience at Sundance.

The Sundance 2020 New Frontier program offered an amazing selection of VR experiences. One of the highlights this year was Metamorphic, an exploration of movement and …

Categories Future, Virtual Reality

A Google Maps Hack with 99 Phones – Will VR be Next?

May 6, 2020February 5, 2020 by Emory Craig
Google Maps Hack by the Berlin-based artist Simon Weckert

Leave it to an artist to pull off a simple Google Maps hack with nothing more than 99 smartphones in a red wagon on the streets …

Categories Virtual Reality

Sundance Takes on the Question of Data Privacy in XR

April 1, 2020January 31, 2020 by Emory Craig
Data Privacy in XR - Your world as data in Persuasive Machines

Persuasion Machines is a compelling experience at the Sundance Film Festival which grapples with the issue of data privacy in XR. The project builds upon the …

Categories Augmented Reality, Future

Octi: An AR Social Platform Ahead of its Time

January 26, 2020January 26, 2020 by Emory Craig
Octi's AR Social Platform breaks new ground

Let’s take a look at Octi, the world’s first AR social platform. You might think what we’re thinking, that the world isn’t quite ready for an …

Categories Augmented Reality

Mojo Vision’s AR Contact Lenses for your Eyes

January 22, 2020January 21, 2020 by Emory Craig
AR contact lenses from Mojo Visions - a glimpse of the future

If Mojo Vision’s AR contact lenses don’t spur you into thinking about the future, we’re not sure what will. The company is working on AR displays …

Categories AI

Samsung’s Neon Project – Artificial Humans or Chatbots?

January 15, 2020January 15, 2020 by Emory Craig
Samsung's Neon Project was the talk of CES 2020, but are they artificial humans or just upgraded chatbots?

Samsung’s Neon project was the talk of CES 2020 – no mean feat at a conference that boasts 4,000 exhibitors and over 200,000 attendees. It’s hard …

Categories Augmented Reality

Samsung’s AR Glasses Revealed at CES 2020

January 8, 2020 by Emory Craig
Samsung's AR Glasses help kickoff CES 2020.

Here’s an easy prediction to make about the (near-term) future. We’ll see all of the major players release augmented reality devices. Samsung’s AR glasses may have …

Categories Future

Happy New Year from Digital Bodies

January 3, 2020January 2, 2020 by Emory Craig
Happy New Year from Digital Bodies

As we enter 2020, we wish you a Happy New Year if you celebrate the holiday. We’ve just completed a remarkable decade, so it’s worth a …

Categories Virtual Reality

The Best VR Headsets for 2019 – The Oculus Quest

December 31, 2019 by Emory Craig
Best VR Headsets for 2019 - the Oculus Quest

It’s been an amazing year in virtual reality. As we look back at the best VR headsets for 2019, we see the Oculus Quest as the …

Categories Virtual Reality

Our Top Ten AR/VR Articles for 2019

May 6, 2020December 28, 2019 by Maya Georgieva
Our Top Ten AR VR Articles in 2019 on Digital Bodies

Here are our top ten AR/VR articles from 2019. The articles cover a wide range of topics, from augmented and virtual reality to innovative developments and …

Categories Virtual Reality

The XR Association Releases New Guidelines for Social VR

February 2, 2020December 26, 2019 by Emory Craig
Guidelines for Social VR offer recommendations on how to create and maintain healthy immersive social spaces.

Just in time for 2020, the XR Association has released new guidelines for social VR and immersive spaces. The XRA is an industry consortium of the …

Categories Future

AR/VR Predictions from 2010 – Predicting the Future isn’t Easy

December 15, 2019December 15, 2019 by Emory Craig
AR/VR Predictions from 2010

There’s a fascinating article in PC Gamer that covers AR/VR predictions from 2010. As Tyler Wilde notes, it’s easy to make bold predictions about technology ten …

Categories Future, Learning

The ShapingEDU Humersive Learning Project

January 14, 2020December 10, 2019 by Maya Georgieva
Announcing the Humersive Learning Project ShapingEDU

We are excited to announce the ShapingEDU Humersive Learning Project as part of our roles as Innovators in Residence at ASU’s ShapingEDU community. As part of our charge, …

Categories VR News

Oculus Quest Hand Tracking – A Major Breakthrough for VR

February 6, 2020December 9, 2019 by Emory Craig
Oculus Quest and tracking arrives as promised

Oculus Quest hand tracking has finally arrived as promised at OC6, and we’re delighted. We had the opportunity to demo this breakthrough feature at the conference …

Categories Mixed Reality

Magic Leap’s Troubles: Steep Loses, No Sales

February 8, 2020December 9, 2019 by Emory Craig
Magic Leap's troubles grow

News broke a few weeks ago on the funding woes and staff exits for Magic Leap Glasses. A new article in The Information (by subscription) adds …

Categories VR Experience

St. Jude’s Moving VR Memorials for Child Cancer Patients

February 7, 2020December 4, 2019 by Emory Craig
St. Jude's VR memorials for child cancer patients

Few health organizations are as remarkable as the St. Jude Children’s Research Hospital, so it’s no surprise to see their VR memorials for child cancer patients. …

Categories Mixed Reality

A New AR Game for Magic Leap – Strangelets

December 3, 2019December 1, 2019 by Emory Craig
AR game for Magic Leap

Ready for some alien animal husbandry? That’s the promise of a new AR game for Magic Leap. The Mixed Reality experience, Strangelets, is the last release …

Categories VR News

Best Black Friday VR Deals – Virtual Reality at a Discount

April 15, 2020November 29, 2019 by Emory Craig
Best Black Friday VR Deals 2019

There are some good and not so good Black Friday VR deals for VR headsets this year. Don’t expect to find the popular Oculus Quest at …

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Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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