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Categories VR News

Meta Adds Personal Boundaries for Virtual Avatars

February 5, 2022February 5, 2022 by Emory Craig
Meta finally adds personal boundaries for virtual avatars in VR environments. It's a long-overdue safety feature to curtail harassment.

Meta’s new safety feature that adds personal boundaries for virtual avatars is welcome news. It creates a personal barrier around your avatar to prevent other avatars …

Categories Future, VR News

Meta’s $10 Billion Loss on AR/VR in 2021

February 4, 2022February 3, 2022 by Emory Craig
Will Meta's $10 Billion Loss impact future development of XR and the Metaverse? Mack Zuckerberg and his avatar at the most recent Connect conference.

For the first time, Meta (formerly Facebook) finally broke out the finances for its AR/VR unit, Meta Reality Labs. Meta’s $10 billion loss on its AR/VR …

Categories VR News

Quest Day – A Made Up Holiday for a Company in Crisis

December 14, 2021December 14, 2021 by Emory Craig
Quest Day arrives on December 14, 2021

Today is Quest Day, Meta’s made-up holiday to spark some holiday cheer – the question is for whom. While it’s ostensibly for Quest users, it may …

Categories Augmented Reality, Future

Augmented Reality and Visions of a Dystopian Metaverse

November 11, 2021November 9, 2021 by Emory Craig
Augmented-reality-and-dystopian-metaverse

Flying across the country tonight, I’ll be at the Augmented World Expo in Santa Clara, CA, which returns to both an in-person and virtual conference on …

Categories Future, Virtual Reality

The Facebook Name Change – What it Means for VR

November 2, 2021October 31, 2021 by Emory Craig
Facebook name change to Meta and the impact on virtual reality.

Now that the dust is settling on the Facebook name change announcement, we can look at what it means for VR. Looking back on how we …

Categories Augmented Reality

That was Fast: Three AR Companies Fail in a Month

December 28, 2019January 13, 2019 by Emory Craig
Three AR companies fail

While CES 2019 saw the release of innovative AR Glasses with Nreal and Vuzix, augmented reality has had a brutal winter. We’ve just watched three AR companies fail …

Categories Augmented Reality

Augmented Reality with Meta Glasses at SXSW

October 6, 2020March 17, 2017 by Maya Georgieva

Market predictions have been suggesting the rise of Augmented Reality in the next 5-10 years. With AR, our world will be enveloped in digital layers of …

Categories VR News

The VRLA Expo was Epic: Three Stories You Need to Know

February 6, 2020August 10, 2016 by Emory Craig
VRLA Expo 2016

To quote Meta’s Facebook page, VRLA “was an unforgettable and dazzling ‘VR playground’”. It’s the largest VR expo around and this year included over 130 exhibitors and …

Categories Augmented Reality

Meta 2 AR Glasses – A Preview of our Future?

February 14, 2020March 7, 2016 by Emory Craig
Meta 2 AR Glasses Worn

Meta 2 AR Glasses were announced last week and may well be a preview of our future work and learning environments. The $949 Developer Edition of …

Categories Mixed Reality

HoloLens Mixed Reality Demo at TED 2016

February 6, 2020February 19, 2016 by Emory Craig
HoloLens Demo at TED 2016

Alex Kipman from Microsoft did an amazing HoloLens demo at TED 2016. As Tech Insider notes, this is the first “real-life holographic teleportation” and it offered …

Categories Augmented Reality

Meta Augmented Reality Glasses on Their Way?

October 6, 2020February 11, 2016 by Emory Craig
Augmented Reality Glasses

Meta Augmented Reality Glasses has something in the works. A video teaser is out and a countdown clock on their website points to a March 1st …

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Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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