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Maya Georgieva

Maya Georgieva is an EdTech and XR strategist, futurist and speaker with more than 15 years of experience in higher education and global education policy. Her most recent work focuses on innovation, VR/AR and Immersive storytelling, design and digital strategy. Maya actively writes and speaks on the topics of innovation, immersive storytelling and the future of education and consults organizations and startups in this space.

Digital Bodies » Archives for: Maya Georgieva »

Categories Augmented Reality

Snapchat’s New World Lenses – AR Filters for Your Photos and Videos

December 17, 2017April 19, 2017
Snapchat's New World Lenses

Snapchat’s new World Lenses are remarkable and the tech behind them may eventually end up in retail and learning environments. For now, you’ll have to settle for rainbows over your picnic table.

Digital Bodies » Archives for: Maya Georgieva »

Categories Augmented Reality, Mixed Reality

HoloLens Easter Egg Hunt in Mixed Reality

February 1, 2020April 16, 2017

Are you ready for an Easter in Augmented Reality? Microsoft premiered its HoloLens Easter Egg Hunt at VRLA conference this weekend. As you can see from the image below they created a …

Read more HoloLens Easter Egg Hunt in Mixed Reality

Digital Bodies » Archives for: Maya Georgieva »

Categories Augmented Reality

Augmented Reality with Meta Glasses at SXSW

October 6, 2020March 17, 2017

Market predictions have been suggesting the rise of Augmented Reality in the next 5-10 years. With AR, our world will be enveloped in digital layers of information and objects. Once the devices …

Read more Augmented Reality with Meta Glasses at SXSW

Digital Bodies » Archives for: Maya Georgieva »

Categories Augmented Reality, Virtual Reality

Favorite Spots at SXSW 2017 for VR, AR and AI Experiences

November 17, 2019March 16, 2017

The SXSW 2017 conference-festival taking place in Austin is like no other. It starts with a conference on education and goes through interactive, tech, games, film and environment. For New Yorkers like …

Read more Favorite Spots at SXSW 2017 for VR, AR and AI Experiences

Digital Bodies » Archives for: Maya Georgieva »

Categories Future, Learning

NMC Horizon Report for Higher Education and The Future of Learning

November 19, 2019March 8, 2017
2017 NMC Horizon Report

In February, I delivered a spotlight talk at the EDUCAUSE Learning Initiative (ELI) Annual Meeting. Sponsored jointly with the New Media Consortium (NMC), the session marked the release of the 2017 Horizon …

Read more NMC Horizon Report for Higher Education and The Future of Learning

Digital Bodies » Archives for: Maya Georgieva »

Categories Augmented Reality, Virtual Reality

The Best VR – Our VR and AR Oscars for 2016

April 6, 2020January 26, 2017

It’s time to select the best VR of 2016 – the Digital Bodies’ VR Oscars. Our awards honor the best Virtual Reality, Augmented Reality, and Mixed Reality developments. We’re covering everything from …

Read more The Best VR – Our VR and AR Oscars for 2016

Digital Bodies » Archives for: Maya Georgieva »

Categories Learning, Virtual Reality

Virtual Reality Playground and VR Learning at ELI 2017

February 17, 2020January 18, 2017
Virtual Reality playground sessions at ELI 2017

In early February Digital Bodies is headed to the EDUCAUSE Learning Initiative (ELI) Annual Meeting in Houston, Texas. The theme for this year’s meeting is Transforming the Academy: Building Communities of Practice. …

Read more Virtual Reality Playground and VR Learning at ELI 2017

Digital Bodies » Archives for: Maya Georgieva »

Categories Virtual Reality

Samsung VR’s Amazing Virtual Sleigh Ride with Santa

February 2, 2020December 24, 2016
Samsung VR The Night Before Virtual Reality Sleigh Ride with Santa

Samsung VR is offering a spectacular Virtual Reality experience this holiday season. If you’re in New York, catch the virtual ride on Santa’s sleigh in Herald Square on 34th Street. You’ll also …

Read more Samsung VR’s Amazing Virtual Sleigh Ride with Santa

Digital Bodies » Archives for: Maya Georgieva »

Categories AI, Augmented Reality, Virtual Reality

Top Tech Toys for the Holidays – VR, AR and AI

February 17, 2020December 21, 2016
Top Tech Toys for 2016 Holiday Season

Here’s DigitalBodies’ three picks for the top tech toys this year. We love to play with tech and our criteria for this year’s selection was affordability, experience and mobility. Here’s our list …

Read more Top Tech Toys for the Holidays – VR, AR and AI

Digital Bodies » Archives for: Maya Georgieva »

Categories Learning, Virtual Reality

Virtual Reality and Children – My Nine Year Old Niece Dayna and VR

February 2, 2020December 18, 2016
Virtual Reality and Children - my nice year old niece with a VR Viewmaster

At conferences and our workshops we have been often asked questions about Virtual Reality and children in elementary schools. While the headsets like Oculus and HTC Vive are designed for 13 and …

Read more Virtual Reality and Children – My Nine Year Old Niece Dayna and VR

Digital Bodies » Archives for: Maya Georgieva »

Categories Learning, Virtual Reality

Educause Seminar – VR and the Future of Learning

January 8, 2017November 29, 2016

VR and the Future of Learning conversations kept us busy at Educause. For the second year in a row we had the privilege to facilitate a pre-conference seminar at the Educause annual …

Read more Educause Seminar – VR and the Future of Learning

Digital Bodies » Archives for: Maya Georgieva »

Categories Learning

Shape the Future of Learning in the VR and AR EdSim Challenge

November 8, 2016November 7, 2016
Future of Learning in the EdSim Challenge

Are you ready to shape the future of learning? The U.S. Department of Education announced a $680,000 EdSim Challenge this week for the development of virtual and augmented reality, 3D simulations, and multiplayer video …

Read more Shape the Future of Learning in the VR and AR EdSim Challenge

Digital Bodies » Archives for: Maya Georgieva »

Categories VR News

Google Daydream View VR Headset Arrives November 10th

February 17, 2020November 3, 2016
Google Daydream View headset

The Google Daydream View VR headset, announced on October 4th, will be in stores on November 10th.  The headset will be available in the online Google Store and via retailers in 5 …

Read more Google Daydream View VR Headset Arrives November 10th

Digital Bodies » Archives for: Maya Georgieva »

Categories Learning, Virtual Reality

Off to Educause: VR, Visual Culture and Future Trends in Learning

July 15, 2018October 18, 2016
Future trends in Learning - VR AR and emerging technologies

The annual Educause conference is a fast-paced week that brings together over 7000 EdTech and IT professionals. This year we meet in Anaheim, California. Future trends in learning is one of the …

Read more Off to Educause: VR, Visual Culture and Future Trends in Learning

Digital Bodies » Archives for: Maya Georgieva »

Categories Virtual Reality

The UN VR App: Telling Stories in Our Global Digital Age

February 1, 2020September 25, 2016
UN VR App

The release of the UN VR app is a striking development. But let me tell you a story to put it in context. A decade ago I was sitting at Columbia’s School …

Read more The UN VR App: Telling Stories in Our Global Digital Age

Digital Bodies » Archives for: Maya Georgieva »

Categories Virtual Reality

Storytelling in a New Medium: Oculus VR Short Wins an Emmy

February 4, 2018September 18, 2016
Storytelling in VR - Henry VR wins an Emmy

In a fast-paced and tech-driven world it has become increasingly compelling to find ways to tell and share stories. As humans we love stories. We love listening to them by the campfire …

Read more Storytelling in a New Medium: Oculus VR Short Wins an Emmy

Digital Bodies » Archives for: Maya Georgieva »

Categories Learning, Virtual Reality

Star Trek in VR – Why Can’t We do this with VR in Education?

February 6, 2020August 31, 2016
Star Trek VR and Education in VR

The new immersive Star Trek in VR experience is here – what can we learn from it for VR in education? Developed specifically for virtual reality, Star Trek: Bridge Crew is the only …

Read more Star Trek in VR – Why Can’t We do this with VR in Education?

Digital Bodies » Archives for: Maya Georgieva »

Categories Mixed Reality, Virtual Reality

I Met a Wizard from Magic Leap and He told Me the Future will be Awesome

September 10, 2020June 27, 2016
Magic Leap

I remember being a little girl a long, long time ago in a galaxy far, far away when sometimes I would imagine Star Wars ships flying around me in midair. They look …

Read more I Met a Wizard from Magic Leap and He told Me the Future will be Awesome

Digital Bodies » Archives for: Maya Georgieva »

Categories Mixed Reality, Virtual Reality

Magic Leap and ILMxLab Partner to Create Star Wars in Mixed Reality

April 24, 2017June 18, 2016
Magic Leap and IMLxLab

A new partnership between Lucasfilm’s ILMxLAB and Magic Leap will open new frontiers for entertainment, gaming and education. Both companies have worked with partners before, but as Wired notes, this is different:  …

Read more Magic Leap and ILMxLab Partner to Create Star Wars in Mixed Reality

Digital Bodies » Archives for: Maya Georgieva »

Categories Mixed Reality, Virtual Reality

Virtual Reality Travel to Mars

August 8, 2017June 1, 2016

Who does not want to go to Mars, one of the most  interesting planets in our solar system? With virtual reality travel you can stand on the surface of the red planet …

Read more Virtual Reality Travel to Mars

Digital Bodies » Archives for: Maya Georgieva »

Categories Virtual Reality

VR and Cinema: A New Medium Makes New Rules

November 16, 2019May 21, 2016
Google VR Jump Camera

A talk on the final day of the Google I/O conference on VR and cinema highlighted the challenges we face in developing virtual reality as a new medium of storytelling. Over the …

Read more VR and Cinema: A New Medium Makes New Rules

Digital Bodies » Archives for: Maya Georgieva »

Categories VR News

Google VR at I/0 – Meet The Daydream Platform

February 17, 2020May 19, 2016
Google VR - The Daydream Platform

Here’s the Google VR news from the wide-ranging keynote at the I/O conference. The speculation that we’d see a new VR headset didn’t come to pass. But we got designs and standards for …

Read more Google VR at I/0 – Meet The Daydream Platform

Digital Bodies » Archives for: Maya Georgieva »

Categories Learning, Virtual Reality

VR in Education: A Future Trends Forum Conversation with Bryan Alexander

February 6, 2020May 16, 2016
VR in Education

Interested in the impact of VR in education? Maya Georgieva and Bryan Alexander will explore how the emerging technologies of Virtual Reality, Augmented and Mixed Reality may reshape the future of learning. …

Read more VR in Education: A Future Trends Forum Conversation with Bryan Alexander

Digital Bodies » Archives for: Maya Georgieva »

Categories Augmented Reality

New Yorker Magazine gets Creative with Augmented Reality Cover

August 11, 2018May 9, 2016
New Yorker Magazine AR Issue

The new Innovators issue of the New Yorker comes with augmented reality (AR) to offer readers a unique interactive experience. Designed by the illustrator Christoph Niemann, the cover and pages of the magazine are transformed …

Read more New Yorker Magazine gets Creative with Augmented Reality Cover

Digital Bodies » Archives for: Maya Georgieva »

Categories VR News

Tribeca Film Festival VR Talk with Chris Milk and Vrse

February 6, 2020April 21, 2016
VR Talk at Tribeca FIlm Festival

Virtual reality was the focus of the final night at the Tribeca Film Festival Unscripted & Immersive Talks series. It brought the artists of Vrse and its founder Chris Milk to the stage. …

Read more Tribeca Film Festival VR Talk with Chris Milk and Vrse

Digital Bodies » Archives for: Maya Georgieva »

Categories Future, Virtual Reality

Tipping Point: The NYT VR Project

July 27, 2018April 15, 2016

The New York Times NYT VR project is a tipping point for the 164 year old institution. While we are still early in the experiment with eight virtual reality projects completed, it …

Read more Tipping Point: The NYT VR Project

Digital Bodies » Archives for: Maya Georgieva »

Categories Virtual Reality, VR Games

Virtual Reality Experiences @ Tribeca Film Festival 2016

October 7, 2018April 1, 2016
Virtual Reality experiences at Tribeca Film Festival

Tribeca Film Festival 2016 is having an amazing line up of Virtual Reality Experiences and events this April. Mark your calendar for Storyscapes, April 14 – 17, IMAGINATION Talks on April 19 and …

Read more Virtual Reality Experiences @ Tribeca Film Festival 2016

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Connect with Digital Bodies

Explore our Consulting Services

Digital Bodies offers educational consulting services including AR and VR workshops, demos, keynote talks, professional development, and project management. Please let us know how we can help you! Email us or use our Contact Form

ASU ShapingEDU Humersive Learning Project

Humersive Learning Project - a project that considers human and student experience in the context of emerging technologies and the convergence of extended reality (XR) and artificial intelligence (AI).-

We’re delighted to announce our ASU ShapingEDU Humersive Learning Project, an actionable exploration of the intersection of humanity and immersive learning and our new roles as Innovators in Residence.

News, Media, and Events

  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Emodied Avatars in the Future."

  • Maya Georgieva is quoted in The Economist on Using augmented reality in marketing.

  • Join us today at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

  • Maya Georgieva is quoted in The Atlantic It’s Cool to Look Terrifying on Pandemic Instagram on the use of AR during the Coronavirus.

  • Emory Craig did a keynote at the GESSDubai Conference in Dubai, UAE, "Reinventing Learning for the Future: A World of Virtual Reality and AI Avatars."

  • Emory Craig spoke at the XR in Education Summit at Yale University on "The Future of XR."

  • Maya Georgieva was on a panel at the Saleforce conference, "The Evolution and Power of Disruptive Technologies" in San Francisco.

  • We'll be at the EDUCAUSE Annual Conference in Chicago with a Preconference workshop and other sessions the week of October 14th.

  • We'll be at the OC6 conference and reporting on the latest news from Oculus in San Jose on Sept. 25th and 26th.

  • We're on an XR and Learning panel at the The Chronicle of Higher Education and HP Leadership Summit, September 17, 2019, at The City University of New York (CUNY) The Graduate School.

  • We're at several conferences this summer, including AWE, SIGGRAPH 2019, and Singularity University's Global Summit.

  • We're delighted to be joining faculty in the College of Nursing at Sacred Heart University for a full day Professional Development Workshop, "Augmented and Virtual Reality Applications in Nursing Education." June 2019.

  • Ready for a discussion on "Ethics and Digital Fluency in VR and Immersive Learning Environments"? Join us at the NYS-CIO Conference in June 2019.

Our EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Here are the articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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AR? VR? XR?

There are multiple terms covering the broad spectrum of immersive technologies from AR, which superimposes data and images on the user’s space to VR, which is a digitally simulated immersive environment where users can look, move around, or interact with virtual space or objects. Mixed Reality (MR) is a hybrid of the physical and the virtual that feels more immersive than AR since digital entities can be occluded by objects in the real world. And then there is XR (or Extended Reality), which is an umbrella concept covering augmented, mixed, and virtual reality. XR does not refer to specific technologies but the entire category of immersive technologies that extend and enhance human experience. 

 

Consulting Services

During this time of isolation due to the pandemic, we can help you engage students and clients through AR, VR, and innovative online collaboration tools. Take a look at our consulting services and featured talks.

We offer talks highlighting augmented and virtual reality developments, future trends, design thinking sessions, and provide experiential workshops for education, nonprofit and corporate clients.

About Digital Bodies

Digital Bodies provides news and analysis of VR, AR, and AI and how these developments will impact education and society. The convergence of these technologies will transform how we communicate, learn, understand the world, and ourselves. We focus on a future where experiences will be available on demand, and the boundary between the real and the virtual disappear – and all that these developments imply for education and human experience.  The possibilities are exciting, the ethical challenges profound. 

Have a tip or a story for us? Working on an innovative project in XR or related technologies? Please get in touch!

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