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Categories AI, Virtual Reality

Meta Connect 2024: AR, VR, and AI in the Spotlight

September 25, 2024September 25, 2024 by Emory Craig
All the AR, VR, and AI news from the Meta Connect 2024 conference.

Today, we will hear the latest news from the Meta Connect 2024 developer conference. Previous years may have focused on the metaverse (remember that concept?), but …

Categories AI, Virtual Reality

SXSWedu Proposal: The Creative Frontier: AI & the Making of Immersive Reality

August 18, 2023August 16, 2023 by Emory Craig
Vote for our SXSWedu Proposal - the Creative Frontier

We’d love to have your support for our SXSW 2024 proposals. This year, the Digital Bodies team submitted two proposals for SXSWedu and two for SXSW …

Categories VR News

AWE 2023: Unveiling the Next Chapter in AI, XR, and the Metaverse

June 1, 2023 by Emory Craig
AWE 2023 conference opens in Santa Clara, CA

The beginning of summer is here, meaning it’s time to step into the world of augmented and virtual reality at AWE 2023. The annual Augmented World …

Categories VR News

XR in 2022 – The Year in Review

January 31, 2023December 31, 2022 by Emory Craig
XR in 2022 - The Year in review for VR, AR, AI, Crypto, and Web3 developments.

We’ll largely be happy to show 2022 out the door – at least as far as XR is concerned. It was a strange year filled with …

Categories VR News

Meta’s Next-Gen Avatars Were Faked for Connect 2022

October 21, 2022October 20, 2022 by Emory Craig
Meta's next-gen avatars were faked for the Connect 2022 conference.

Meta was busy burnishing its image problems last week at Connect 2022 event by introducing a state-of-the-art XR headset and new features for the not-so-widely used …

Categories VR News

Update: Bomb Attack at Northeastern University’s VR Lab

October 4, 2022September 15, 2022 by Emory Craig
Bomb attack at Northeastern University's VR Lab

Latest Update: Jason Duhaime, the Northeastern University employee who reported September bomb incident at their VR lab, has been arrested and charged with ” . . …

Categories VR News

Horizon Workrooms – Is VR Collaboration Ready for Primetime?

September 5, 2022September 3, 2022 by Emory Craig
Meta's Horizon Workrooms drops the account obstacles - is it now a viable alternative to Zoom, Microsoft Teams, and other collaboration platforms.

Horizon Workrooms is critical to Meta’s transition to a company focusing on virtual environments and the coming Metaverse. But Workrooms has yet to become a significant …

Categories Future, Learning

Support our SXSW 2023 Proposals!

August 27, 2022August 19, 2022 by Emory Craig
Support our SXSW 2023 proposals.

We’d love to have your support for our SXSW 2023 proposals. This year, the Digital Bodies team submitted two proposals for SXSWedu and two for SXSW …

Categories VR News

SIGGRAPH 2022: The Latest Tech and Metaverse Developments

August 14, 2022August 14, 2022 by Emory Craig
SIGGRAPH 2022 - highlights of the conference in Vancouver

It was welcome news to see the SIGGRAPH 2022 conference return to an in-person and online event this year. With its mix of technical papers, talks, …

Categories Virtual Reality

HBO Film Explores Relationships and Intimacy in VRChat

July 14, 2022 by Emory Craig
HBO Film "We Met in Virtual Reality" explores life, love, and intimacy in VRChat

The web transformed how people connect and form relationships decades ago, and the arrival of virtual worlds and the future Metaverse promises an even more seismic …

Categories VR News

Goodbye Facebook! Meta Finally Ends the Facebook Account Requirement

July 8, 2022July 7, 2022 by Emory Craig
Meta ends the Facebook account requirement for the Quest VR headset.

If you’re connected with the VR community, you likely heard a collective sigh of relief as Meta ended the Facebook account requirement. It’s been nearly two …

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Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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