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Mobile Gaming

Pokémon Go is a Game Changer for Augmented Reality

November 12, 2019August 4, 2016 by Emory Craig
Pokemon Go Augmented Reality Game

If you want to understand the future impact of augmented reality, there’s no better place to start than Niantic’s wildly popular Pokémon Go AR game. This is not to say we have enough Stardust to wrap our …

Read more Pokémon Go is a Game Changer for Augmented Reality

Categories Augmented Reality

VR Games: The Clash of Clans in 360 Video

October 18, 2016January 18, 2016 by Emory Craig

The very popular Clash of Clans 360 video (over 32 million views) gives you a quick sense of what simple VR games will be like. While you can watch it through your browser, the best experience …

Read more VR Games: The Clash of Clans in 360 Video

Categories VR Games

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ASU ShapingEDU Humersive Learning Project

ASU ShapingEDU Humersive Learning Project

We’re delighted to announce our ASU ShapingEDU Humersive Learning Project, an actionable exploration of the intersection of humanity and immersive learning and our new roles as Innovators in Residence.

Join us for the Designing Faculty Development Programs For An XR Future Workshop in March at EDUCAUSE ELI 2020

Designing Faculty Development Programs For An XR Future EDUCAUSE Preconference Workshop ELI 2020

Media and Events

  • Maya Georgieva was on a panel at the Saleforce conference, "The Evolution and Power of Disruptive Technologies" in San Francisco.

  • We'll be at the EDUCAUSE Annual Conference in Chicago with a Preconference workshop and other sessions the week of October 14th.

  • We'll be at the OC6 conference and reporting on the latest news from Oculus in San Jose on Sept. 25th and 26th.

  • We're on an XR and Learning panel at the The Chronicle of Higher Education and HP Leadership Summit, September 17, 2019, at The City University of New York (CUNY) The Graduate School.

  • We're at several conferences this summer, including AWE, SIGGRAPH 2019, and Singularity University's Global Summit.

  • We're delighted to be joining faculty in the College of Nursing at Sacred Heart University for a full day Professional Development Workshop, "Augmented and Virtual Reality Applications in Nursing Education." June 2019.

  • Ready for a discussion on "Ethics and Digital Fluency in VR and Immersive Learning Environments"? Join us at the NYS-CIO Conference in June 2019.

  • We are speaking at the United Nations Learning Forum on "Immersive Learning and The Future of Work," June 2019.

  • Emory Craig will be speaking at the AI Everything Summit in Dubai, "Who Can You Trust? Welcome to the Future of AI-driven Avatars in XR." May 1, 2019.

  • Join us on the Future Trends Forum with Bryan Alexander at 2:00pm (EST) on Feb. 28th for an interactive discussion and update on Virtual, Augmented, and Mixed Reality for Education.

  • We're at the EDUCAUSE-ELI Annual Meeting in Anaheim to do a 360 Video workshop, a Discussion on VR and Empathy, and the release of the Horizon Report

  • Emory Craig and Jesse Damiani discuss the future of VR, AR, and XR on the AV Life Podcast.

  • Emory Craig is speaking at the AIM North conference on VR and AI as Catalysts for Innovation in Learning, Nov. 7th

  • Emory Craig is speaking at the OECD Workshop on DIGITAL TECHNOLOGY FOR SCIENCE AND INNOVATION at OsloMet University in Norway, Nov. 5-6th

  • We're at the EDUCAUSE Annual Conference in Denver to do a Preconference workshop on 360° Video and other sessions on VR during the week of Oct. 29th.

  • Maya Georgieva did an Ignite talk on Storytelling at the Connected Learning Summit at the MIT Media Lab on August 1.

Future Realities or Dreams? Groundbreaking Demos, Videos, and Keynotes

Groundbreaking VR videos - Facebook Oculus Demo

Our EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

VR and AR to our XR Future

Here are the articles from our New Frontier of Learning series for the EDUCAUSE Review with synopses of the articles here):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

3 Ways Virtual Reality Can Enhance Learning (2015)

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