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Learning

Learning is on the verge of an exciting transformation through the integration of VR, AR, and Mixed Reality in K-12 and higher education. Educational organizations face an array of challenges in using immersive technologies, including cost, accessibility, lack of content, and how to integrate XR into the curriculum. 

AI in Education is a massive digital paradigm shift offering profound opportunities and new ethical challenges.
Categories AI, Learning

SXSWedu Proposal: AI in Education – Ethics, Regulations, and Multiple Futures

August 16, 2023July 23, 2023 by Emory Craig

We’d love to have your support for our SXSW 2024 proposals. This year, the Digital Bodies team submitted two proposals for SXSWedu and two for SXSW …

Support our SXSW 2023 proposals.
Categories Future, Learning

Support our SXSW 2023 Proposals!

August 27, 2022August 19, 2022 by Emory Craig

We’d love to have your support for our SXSW 2023 proposals. This year, the Digital Bodies team submitted two proposals for SXSWedu and two for SXSW …

Senseglove workforce training with LNER railway operator
Categories Learning, VR News

SenseGlove’s Innovative Workforce Training for UK Rail Operator

July 4, 2022 by Emory Craig

SenseGlove, a company at the forefront of haptic feedback, is partnering with the UK rail operator London North Eastern Railway (LNER) to provide innovative workforce training …

Emory Craig keynote at the GESS Education conference in Dubai, UAE
Categories Future, Learning

GESS Education Keynote: How AR/VR is Transforming Learning During the Pandemic

March 23, 2021 by Emory Craig

I’ll be doing a keynote at 10:30 am (EDT), Tuesday, March 23rd, at the GESS Education Global Leadership Summit. The conference holds a special significance for …

Join us for the Humersive Learning Project at ASU's Learning (Hu)Man Conference.
Categories Future, Learning

Join us for the Humersive Learning Project Session

July 23, 2020July 22, 2020 by Emory Craig

Join us this Thursday, July 23rd, at 10:15 am PDT / 1:15 pm EDT for the next stage in our Humersive Learning project. We’re doing a …

Announcing the Humersive Learning Project ShapingEDU
Categories Future, Learning

The ShapingEDU Humersive Learning Project

January 14, 2020December 10, 2019 by Maya Georgieva

We are excited to announce the ShapingEDU Humersive Learning Project as part of our roles as Innovators in Residence at ASU’s ShapingEDU community. As part of our charge, …

A scene from the I am a Man VR Experience
Categories Learning, VR Experience

“I Am A Man” VR Experience puts you inside the Civil Rights Movement

February 7, 2020January 21, 2019 by Emory Craig

On the holiday celebrating the life of Dr. Martin Luther King Jr., it’s time to look at the award-winning “I am a Man” VR experience. Set …

How will Oculus Quest change our learning environments?
Categories Learning, Virtual Reality

Will Oculus Quest lead to new learning spaces?

October 7, 2018October 6, 2018 by Emory Craig

The new Oculus Quest VR headset has many features we’ve been waiting for but the most striking is the free-roaming VR experience. At the Oculus Connect …

Immersive Learning at Educause 2018 - join us for Preconference Workshops and Breakout Sessions.
Categories Future, Learning

Take a deep dive into Immersive Learning at EDUCAUSE 2018

February 7, 2020September 13, 2018 by Maya Georgieva

EDUCAUSE 2018 is coming up and we’ll be focusing on immersive learning in a number of events. Join us for a full-day pre-conference workshop on Learning …

VR and Memory study from UMD
Categories Learning, Virtual Reality

VR and memory – new study shows memory gains

February 7, 2020June 15, 2018 by Emory Craig

In our work, we’re often asked for evidence on how VR impacts learning. And with virtual reality developing so rapidly, there’s been little in the way …

Virtual Reality Tours with Googles Tour Creator
Categories Learning, Virtual Reality

Google’s Virtual Reality Tours – empowering students as creators

February 17, 2020May 11, 2018 by Emory Craig

Google’s new VR tool, Tour Creator, will empower students as creators of Virtual Reality tours. It will let students create their own immersive experiences by shooting …

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Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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