Digital Bodies Consulting: Learning and Living in AR, VR, and AI, Page 10

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Categories VR Experience

Hunger Games Virtual Reality Experience – Samsung

July 15, 2018October 10, 2015 by Maya Georgieva
Hunger Games Virtual Reality Experience

The Hunger Games Virtual Reality experience with the Samsung Gear VR opened today in New York City at the Pop14 event space. It’s an incredible opportunity …

Categories Virtual Reality

Ridley Scott’s Secret Virtual Reality Project

December 11, 2023October 1, 2015 by Emory Craig

Movie director Ridley Scott is working on a secret Virtual Reality project. The 78 year old filmmaker, well-known for his science-fiction work, has been this year …

Categories Virtual Reality

New Samsung Gear VR – Affordable Virtual Reality

June 28, 2016September 25, 2015 by Emory Craig
Samsung Gear VR

  The new Samsung Gear VR announced at the Oculus Developers Conference promises to bring Virtual Reality to everyone. Unlike Oculus Rift where you are tethered …

Categories Virtual Reality

Have You Seen Jaunt Virtual Reality?

November 17, 2019September 19, 2015 by Emory Craig
Jaunt Virtual Reality

If you haven’t taken a look at the new Jaunt Virtual Reality, you should. This Palo Alto company is getting attention – they just announced a …

Categories Virtual Reality

Storytelling in VR: When Images Come to Life

February 1, 2020September 11, 2015 by Maya Georgieva
Storytelling in VR

Virtual reality will change the way stories are told and in the process the way they are created. With the recent tech developments and VR projects …

Categories Virtual Reality, Wearables

SXSW – Please Support Our SXSW Proposals

December 11, 2023September 6, 2015 by Emory Craig

SXSW 2016 We thoroughly enjoyed leading a Core Conversation on Wearable Technology at SXSW 2015. We have submitted two proposals for 2016, one to SXSWedu and …

Categories Learning, Virtual Reality

Huge Virtual Reality Center Opens in Australia

December 11, 2023August 22, 2015 by Emory Craig

A Virtual Reality gaming center has opened in Melbourne, Australia. According to TNW: A new ‘free-roam’ gaming center in Melbourne, Australia called Zero Latency has opened to the …

Categories Virtual Reality

Star Wars Virtual Reality Lab at ILM

July 27, 2018August 15, 2015 by Maya Georgieva

Here’s a glimpse into the Star Wars Virtual Reality lab at the Industrial Light and Magic studio. This isn’t your Oculus Rift VR, but the future …

Categories Virtual Reality

Time Magazine’s Hilarious Cover on Virtual Reality

December 11, 2023August 9, 2015 by Emory Craig
Time Magazine Cover

Time Magazine does an unintentionally humorous cover photo and article on Virtual Reality. But now that you’ve glanced at it, you can’t look away. And unfortunately, …

Categories Virtual Reality

Oculus VR Buys Pebbles Digital Sensing Technology

December 30, 2015July 16, 2015 by Emory Craig

Oculus VR announced Thursday that it agreed to buy Pebbles Interfaces, one of the leading firms in the development of depth and motion-sensing technology. It could …

Categories Virtual Reality, Wearables

Immersive Learning: The Wearable Pop-up Studio @ NMC

December 27, 2017July 5, 2015 by Maya Georgieva

We had a blast exploring immersive learning at the 2015 New Media Consortium conference in Washington, DC, creating a Wearable Pop-up Studio for the NMC Idea …

Categories Learning, Virtual Reality

Expeditions – Google Offers Immersive Learning

May 30, 2015May 28, 2015 by Maya Georgieva

Immersive learning is about to get a lot more real this fall with Expeditions – the new Google tool which will allow teachers to take students …

Categories Virtual Reality

Virtual Reality Amusement Park – The Void

December 11, 2023May 18, 2015 by Emory Craig

Virtual Reality company “The Void” announced it is creating a new 100,000 Square foot VR amusement park in Pleasant Grove, Utah. Here’s the rendering of the entrance …

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Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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