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Wearables

Wearables include a broad range of innovative devices closely related to VR and AR developments. From the current focus on smartwatches, we will soon see sensors and processors embedded in our clothing, jewelry, and other personal objects. Wearables will ultimately include brainwave sensing devices that could be the foundation for groundbreaking developments that will transform our relationship to technology.

Meta Platforms acquires Berlin-based Lofelt haptic startup.
Categories VR News, Wearables

Meta Continues to Buy its Way to the Metaverse with Lofelt Acquisition

September 13, 2022 by Emory Craig

With four new headsets coming in the next two years, Meta Platforms is determined to stake its claim to the Metaverse – if not control it …

The latest rumors and news on Apple Glasses
Categories Wearables

Apple Glasses – New Rumors, Potential Features in a Breakthrough Device

December 6, 2021 by Emory Craig

It’s been a while since Apple Glasses have been in the news. But a wearable device from Apple is back on the rumor mill again, and …

Facebook's smart glasses may raise serious ethical concerns over data and privacy
Categories Wearables

Will Facebook’s Smart Glasses Face Ethical Issues?

September 20, 2021 by Emory Craig

Facebook’s smart glasses were announced on September 9th and should be arriving this week if you purchase them online. But the new wearable could bring a …

Snapchat's new AR Glasses offer full augmented reality experiences.
Categories Augmented Reality, Wearables

The Good and Bad in Snapchat’s New AR Glasses

May 21, 2021May 21, 2021 by Emory Craig

Snapchat’s new AR glasses have finally arrived and they mark a breakthrough from their earlier models. The new wearable offers a full augmented reality experience but …

Bose's audio AR Glasses cancelled.
Categories Augmented Reality, Wearables

Audio AR Glasses – Bose Ends its Augmented Reality Project

June 17, 2020 by Emory Craig

Bose has shut down its audio AR Glasses, ending yet another innovative project in wearable technology. They first released the stylish pair of AR sunglasses at …

Apple AR headset may be delayed until 2022
Categories Augmented Reality, Wearables

Apple’s AR Headset Won’t be out Until 2022

February 8, 2020November 12, 2019 by Emory Craig

The well-known secrecy in Cupertino ensures we’ll never have the full picture of Apple’s AR headset until it’s released. We always thought Apple would have an …

Cybershoes VR project comes to CES 2019
Categories VR Games, Wearables

Cybershoes VR: stepping into virtual reality at CES 2019

February 7, 2020January 10, 2019 by Emory Craig

The Cybershoes VR peripheral is an intriguing virtual reality enhancement at CES 2019. A device you strap on your shoes (one size fits all) and off you …

Nreals Mixed Reality sunglasses arrive at CES 2019
Categories Mixed Reality, Wearables

The real deal for AR? Nreal’s Mixed Reality sunglasses

September 10, 2020January 9, 2019 by Emory Craig

Nreal’s mixed reality sunglasses are the latest wearable to show up at CES 2019. They claim to solve two of the biggest challenges facing AR Glasses – size and …

Bose AR Glasses arriving soon.
Categories Augmented Reality, Wearables

New Bose AR Glasses give you audio Augmented Reality

February 1, 2020December 10, 2018 by Emory Craig

The new Bose AR Glasses are a fascinating development in the augmented reality space. Bose demoed a prototype earlier this year out on the streets of Austin …

Magic Leap One may get new funding
Categories Mixed Reality, Wearables

Magic Leap in talks for additional funding

November 18, 2019February 27, 2018 by Emory Craig

If there’s a recurring story to Magic Leap’s Mixed Reality HMD it’s this – we’re looking for the device while Magic Leap is looking for more …

Wearable AR Glasses by Kopin
Categories Augmented Reality, Wearables

Wearable AR Glasses from Kopin – the company you never heard of

February 8, 2020February 14, 2018 by Emory Craig

When you focus on wearable AR Glasses, Kopin is probably not the company that first comes to mind. But they’ve got a long track record developing …

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Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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