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Microsoft

Categories Virtual Reality

Accessibility in VR for the visually impaired

February 1, 2020March 26, 2018 by Emory Craig
Accessibility in VR Project by Microsoft

For all the potential of virtual reality to place us in new environments, accessibility in VR remains a major challenge. We’ve already looked at Samsung’s Relúmĭno, a …

Categories VR News

AltSpaceVR Acquired by its Secret Partner Microsoft

February 6, 2020October 4, 2017 by Emory Craig
AltSpace VR acquired by Microsoft

We’ve been fans of AltSpaceVR, the scrappy social VR platform, ever since it appeared. It almost closed this summer (a very sad good-bye) and only a …

Categories Future, Virtual Reality

AR glasses: Microsoft offers a glimpse into our future

February 8, 2020May 23, 2017 by Emory Craig
AR Glasses-prototype

AR glasses are still a ways off. There’s the challenge of packing hardware and a battery into the thin frame of our eyewear. Even more, there’s …

Categories Mixed Reality, Virtual Reality

Microsoft HoloLens and Cirque du Soleil Collaborate on New MR Tools

February 7, 2020May 11, 2017 by Maya Georgieva
Microsoft HoloLens Cirque du Soleil

Thinking of Microsoft HoloLens and Mixed Reality often brings me back to my childhood. Remembering how the worn-out toys in my hands could be quickly transformed in …

Categories Learning, Mixed Reality

Microsoft’s View Mixed Reality is Bringing 3D and MR to Education

February 7, 2020May 8, 2017 by Maya Georgieva

Microsoft’s new View Mixed Reality feature was announced last week along with new Surface Laptops and its latest Windows 10 S operating system. The most interesting part is …

Categories VR News

Inexpensive Microsoft VR Headsets Coming This Year

February 7, 2020April 8, 2017 by Emory Craig
New Microsoft VR headset to supplement HoloLens

At $3,000 a piece, HoloLens has a limited market. But Microsoft is now promising to deliver inexpensive VR headsets that also do mixed reality by the end of this year.

Categories VR News

Another New VR Headset – This Time from Microsoft

February 6, 2020October 28, 2016 by Emory Craig
Virtual Reality Headset from Microsoft

Microsoft’s new VR headset announcement was a surprise. Everyone was expecting another HoloLens demo or upgrade, and more about Windows 10. Not a full-blown virtual reality development.  …

Categories Augmented Reality, Wearables

What’s Inside Microsoft HoloLens?

May 8, 2016 by Emory Craig
What's Inside Microsoft HoloLens? Here's the Specs

Developers have access to Microsoft HoloLens, but up to now, Redmond has not publicly released the specifications. So here they are to satisfy your geeky side. From …

Categories Mixed Reality

HoloLens Mixed Reality Demo at TED 2016

February 6, 2020February 19, 2016 by Emory Craig
HoloLens Demo at TED 2016

Alex Kipman from Microsoft did an amazing HoloLens demo at TED 2016. As Tech Insider notes, this is the first “real-life holographic teleportation” and it offered …

Categories Wearables

Microsoft Band 2 Review – A Smart and Sleek Wearable

December 12, 2023October 6, 2015 by Emory Craig
Microsoft Band 2

Microsoft Band 2   There’s a lot to like about the second generation Microsoft Band 2 announced Tuesday morning. It’s a major improvement over the first …

Categories Wearables

Emotional Wearable Tech – a new development in the wearable market

September 10, 2020July 12, 2015 by Emory Craig

Wearables are a lot like our Smartphones – great at some things but not really all that smart. Our wearables function as recording devices, counting our …

Categories Learning, Wearables

Microsoft’s HoloLens and Learning

December 11, 2023May 7, 2015 by Emory Craig
HoloLens and Learning - will this be a new way to transform Education?

Microsoft set the tech community abuzz with a demonstration of their new Wearable Technology, HoloLens, at the recent Build event. HoloLens works with Windows 10 to …

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Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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