Digital Bodies Consulting: Learning and Living in AR, VR, and AI, Page 13

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Virtual Reality

The remarkable developments in Virtual Reality from the consumer VR revolution offer deeply compelling immersive experiences. Learn about its impact on Education, Film, Storytelling, Journalism, Work, and Retail environments and explore the challenging ethical issues that will arise in the convergence with AI which will erase the boundaries between the real and the virtual world in our everyday lives.

VR 360 Experience in a Cereal Box
Categories Virtual Reality, VR Experience

A VR 360 Experience in a Cereal Box

July 15, 2018September 9, 2015 by Emory Craig

How about a VR 360 Experience in a cereal box?? Yes, Kellogg is now offering cardboard VR goggles in a Nutri-grain cereal promotion in New Zealand. …

Categories Virtual Reality, Wearables

SXSW – Please Support Our SXSW Proposals

December 11, 2023September 6, 2015 by Emory Craig

SXSW 2016 We thoroughly enjoyed leading a Core Conversation on Wearable Technology at SXSW 2015. We have submitted two proposals for 2016, one to SXSWedu and …

Categories Learning, Virtual Reality

Huge Virtual Reality Center Opens in Australia

December 11, 2023August 22, 2015 by Emory Craig

A Virtual Reality gaming center has opened in Melbourne, Australia. According to TNW: A new ‘free-roam’ gaming center in Melbourne, Australia called Zero Latency has opened to the …

Categories Virtual Reality

Star Wars Virtual Reality Lab at ILM

July 27, 2018August 15, 2015 by Maya Georgieva

Here’s a glimpse into the Star Wars Virtual Reality lab at the Industrial Light and Magic studio. This isn’t your Oculus Rift VR, but the future …

Time Magazine Cover
Categories Virtual Reality

Time Magazine’s Hilarious Cover on Virtual Reality

December 11, 2023August 9, 2015 by Emory Craig

Time Magazine does an unintentionally humorous cover photo and article on Virtual Reality. But now that you’ve glanced at it, you can’t look away. And unfortunately, …

Categories Virtual Reality

Oculus VR Buys Pebbles Digital Sensing Technology

December 30, 2015July 16, 2015 by Emory Craig

Oculus VR announced Thursday that it agreed to buy Pebbles Interfaces, one of the leading firms in the development of depth and motion-sensing technology. It could …

Categories Virtual Reality, Wearables

Immersive Learning: The Wearable Pop-up Studio @ NMC

December 27, 2017July 5, 2015 by Maya Georgieva

We had a blast exploring immersive learning at the 2015 New Media Consortium conference in Washington, DC, creating a Wearable Pop-up Studio for the NMC Idea …

Categories Learning, Virtual Reality

Expeditions – Google Offers Immersive Learning

May 30, 2015May 28, 2015 by Maya Georgieva

Immersive learning is about to get a lot more real this fall with Expeditions – the new Google tool which will allow teachers to take students …

Categories Virtual Reality

Virtual Reality Amusement Park – The Void

December 11, 2023May 18, 2015 by Emory Craig

Virtual Reality company “The Void” announced it is creating a new 100,000 Square foot VR amusement park in Pleasant Grove, Utah. Here’s the rendering of the entrance …

Jeremy Bailenson speaking about Virtual Reality at the Tribeca Film Festival.
Categories Virtual Reality

Virtual Reality Comes to Tribeca Film Festival

November 25, 2024April 27, 2015 by Emory Craig

Virtual Reality was the new arrival at the Tribeca Film Festival this year, spurred on by the development of inexpensive VR gear from Oculus, Samsung and …

Categories Virtual Reality

Stunning Virtual Reality – the RoundMe App

February 2, 2020April 17, 2015 by Emory Craig

After a wave of Virtual Reality apps for Android phones (no surprise given Google’s role here), VR apps are now coming to the iPhone. RoundMe is a …

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