Digital Bodies Consulting: Learning and Living in AR, VR, and AI, Page 3

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Learning

Learning is on the verge of an exciting transformation through the integration of VR, AR, and Mixed Reality in K-12 and higher education. Educational organizations face an array of challenges in using immersive technologies, including cost, accessibility, lack of content, and how to integrate XR into the curriculum. 

Categories Learning, Virtual Reality

Huge Virtual Reality Center Opens in Australia

December 11, 2023August 22, 2015 by Emory Craig

A Virtual Reality gaming center has opened in Melbourne, Australia. According to TNW: A new ‘free-roam’ gaming center in Melbourne, Australia called Zero Latency has opened to the …

Categories Learning, Wearables

Wearables Will Transform Learning

December 11, 2023June 16, 2015 by Emory Craig

I’ve been thinking a lot about Learning and Wearables as I’m at the Digital Education Show – Asia (an excellent conference by the way) in Kuala Lumpur …

Categories Learning, Virtual Reality

Expeditions – Google Offers Immersive Learning

May 30, 2015May 28, 2015 by Maya Georgieva

Immersive learning is about to get a lot more real this fall with Expeditions – the new Google tool which will allow teachers to take students …

Categories Learning, Wearables

Wearables Enter The Learning Environment

December 11, 2023May 23, 2015 by Maya Georgieva

With Apple watch selling this summer, Wearables will enter the campus this fall en masse. The mobile revolution is having a significant impact on learning and …

HoloLens and Learning - will this be a new way to transform Education?
Categories Learning, Wearables

Microsoft’s HoloLens and Learning

December 11, 2023May 7, 2015 by Emory Craig

Microsoft set the tech community abuzz with a demonstration of their new Wearable Technology, HoloLens, at the recent Build event. HoloLens works with Windows 10 to …

Categories Learning, Wearables

SXSW Session – Wear to Learn: The Body as an Interface

July 15, 2018March 6, 2015 by Emory Craig

  Join us for our SXSW-EDU session on Wearable Technology in Austin, Texas! The session will be on Thursday, March 12th at 10:30am. SXSW-EDU Description: What …

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Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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