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Hand Controllers

Categories VR News

Oculus Quest Hand Tracking – A Major Breakthrough for VR

February 6, 2020December 9, 2019 by Emory Craig
Oculus Quest and tracking arrives as promised

Oculus Quest hand tracking has finally arrived as promised at OC6, and we’re delighted. We had the opportunity to demo this breakthrough feature at the conference …

Categories VR News

New VR controllers from Pimax

February 6, 2020April 26, 2018 by Emory Craig
Pimax VR Controllers

We’ve been waiting – and waiting – for our Pimax VR headset and it looks it isn’t coming anytime soon. Before their new VR HMD shows …

Categories Virtual Reality

Haptx VR Glove – the glove that makes the virtual feel real

January 30, 2018 by Emory Craig
The VR Glove from Haptx makes the virtual feel real

The Haptx VR Glove was a major hit at the Sundance Film Festival. Demos of haptic tech at film festivals are becoming more common as media plunges …

Categories VR News

Intel’s Amazing New VR Headset – Project Alloy

February 6, 2020August 17, 2016 by Emory Craig
New VR Headset from Intel - Project Alloy

Intel plunged into the virtual reality space yesterday with the unveiling of a new VR headset at IDF16, the Intel Developer Forum. It’s a wireless VR …

Categories VR News

Google VR at I/0 – Meet The Daydream Platform

February 17, 2020May 19, 2016 by Maya Georgieva
Google VR - The Daydream Platform

Here’s the Google VR news from the wide-ranging keynote at the I/O conference. The speculation that we’d see a new VR headset didn’t come to pass. But …

Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

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