Explore the fascinating potential of deeply immersive experiences to engage students and create compelling learning opportunities across educational programs. This workshop is designed for educational leaders and teachers in K-12, Higher Ed, Museums, and Nonprofits who want to understand the VR / AR landscape and develop a strategic vision for the implementation of immersive technologies.
We will identify devices and platforms, content examples, emerging practices, and pedagogical underpinnings. The morning session will review the latest developments in the technology and discuss a growing set of immersive educational tools, software, and educational case studies. In the afternoon we will review options for immersive physical space design and engage in a strategic planning implementation session. Participants will use a blueprint developed by Digital Bodies – Immersive Learning to help develop strategies for the implementation of your VR and AR projects. We will discuss costs associated with creating VR and AR experiences, the makeup of a team and a project management timeline.
Participants will develop a deeper understanding of the pedagogical foundations, understanding of the immersive learning technology landscape and emerging practices along with a set of tools and ideas for immediate implementation. You will be ready to lead VR and AR projects in your school, campus or organization.
Lunch, afternoon snack, and happy hour are included. The event will be held in the Steelcase WorkLife Center New York.
After a day of provocative discussions, continue the conversation and network with participants in a beautiful space overlooking the city lights of Columbus Circle and Central Park.
Who will benefit:
The workshop is designed primarily for HigherEd and K-12 administrators, Deans, Directors and leaders of faculty groups and instructional technology centers.
The workshop will also benefit museum and foundations leaders with educational programs and corporate and EdTech startups interested in developing immersive technology offerings.
Happy Hour for all participants – Wednesday 5:00 – 6:30 pm
Join us for a Happy Hour to continue the conversation and network with participants in a beautiful space overlooking the city lights of Columbus Circle and Central Park.
VR and AR in Education Workshop Details
- Date: Wednesday, August 30, 10:00 am – 5:00 pm – Lunch and Happy Hour included
- Early Registration by Monday, August 21th: $200
- Registration after August 21th: $230
Check also our Workshop on Thursday – VR and AR in Education: Crafting Immersive Experiences in Humanities, Social Sciences, and STEM
Registration, location, and schedule
The event will be in the Steelcase WorkLife Center New York
Date: Wednesday, August 30, 2017
Time: 10:00am to 5:0pm
Emory Craig, CoFounder, Digital Bodies – Immersive Learning.
As Director of eLearning at The College of New Rochelle, Emory Craig is responsible for a broad range of innovative technology initiatives, faculty training and the integration of emerging technologies in the curriculum. A Frye Fellow and frequent keynote speaker, he has written and presented extensively at both national and international conferences on innovation in education and the impact of the digital revolution on contemporary culture.
He is the CoFounder and Partner at Digital Bodies, an online consulting group assisting corporate, non-profit and educational organizations in the implementation and use of immersive and wearable technologies. An active participant in the NYC startup community, he currently teaches a seminar on New Media and Society.
Maya Georgieva, CoFounder Digital Bodies – Immersive Learning
Maya is the Chief Innovation Officer at Digital Bodies – Immersive Learning, a global consulting group focusing on the impact of immersive and virtual technologies on education and society. She is an EdTech strategist, author, and speaker with more than 15 years of experience in higher education and global education policy. Her most recent work focus on learning design, storytelling, immersive VR and AR experiences, innovation and digital strategy.
Maya’s work has been featured at EDUCAUSE, New Media Consortium (NMC), Online Learning Consortium, SXSWedu, EdMEDIA, Campus Technology, Edutopia, EdTech Magazine and others. She is the recipient of the Education Futurist award from Campus Technology. Maya is a member of the Expert Panel for the New Media Consortium Horizon Report for Higher Education and sits on several educational and corporate learning boards. She actively writes and speaks on the topics of innovation and the future of education and consults organizations and startups in this space.
We hope you’ll join us for the “VR and AR in Education Workshop: Focus on Strategic Vision and Implementation!”