Google VR will be a major focus of the I/O conference this year and we will livestream the sessions. The conference runs May 18 – 20th and CEO Sundar Pichai keynote kicks off the event on Wednesday at 9:00am PDT or 1:00pm in New York. The VR track session schedule is below.
Here’s the high quality livestream and the link to the stream on YouTube:
Day 3, May 20
Day 2 – May 19
You can also watch the sessions in 360-degree video (it is lower quality) and use Google Cardboard or your cursor for a more immersive experience. The schedule for the virtual reality sessions is below and here is the full Google I/O conference schedule.
I/O Conference Sessions on Virtual Reality
Introducing Project Tango Area Learning
May 18, 4:00 PM– 5:00 PM / Stage 1 | Hercules
VR at Google
May 19, 9:00 AM– 10:00 AM / Amphitheatre
What’s New with Project Tango
May 19, 3:00 PM– 4:00 PM / Stage 2 | Hydra
6 Degrees of Freedom Gaming in Android with Project Tango
May 20, 10:00 AM– 11:00 AM / Stage 4 | Ursa Major
Live coding: Make a virtual reality game
May 20, 11:00 AM– 12:00 PM / Stage 4 | Ursa Major
Enhancing Applications and Websites with Embeddable VR Views
May 20, 1:00 PM– 2:00 PM / Stage 4 | Ursa Major
Google VR – What to Expect
There’s been considerable speculation on what Google will announce in terms of their virtual reality projects. First and foremost will be an announcement of a new VR headset. Also, Project Tango which would allow for mapping of interior spaces in VR is on the agenda. TechCrunch has a rundown of what to expect for the entire conference.
“VR” is an entire content track at Google I/O this year, with seven sessions dedicated to virtual or augmented reality. The most ominous session is titled “Google’s Vision for VR.” The session description is a single sentence, promising to cover “what we have built, what we have learned, and where we are headed.” Google I/O session descriptions are usually a full paragraph, so the ones with really vague, short session descriptions suggest that Google is trying to avoid spoilers. Clay Bavor, the head of Google’s new “Virtual Reality” division, will lead the talk.
This may well turn out to be a major event in the history of virtual reality.
Emory Craig is a VR consultant, writer, and speaker with years of experience in art, new media, and higher education. He is actively engaged in innovative developments for AR and VR at the intersection of learning, games, and immersive storytelling. He is fascinated by virtual worlds, AI-driven avatars, and the ethical implications of blurring the boundaries between the real and the virtual.