Digital Bodies Consulting: Learning and Living in AR, VR, and AI, Page 29

Skip to content
Digital Bodies Consulting
  • HOME
  • The AI Revolution
  • VR EXPERIENCES
  • NEW FRONTIER OF LEARNING
  • CONSULTING SERVICES
  • ABOUT
Categories VR News

So Who Created Oculus Rift VR? Is it Stolen Technology?

February 6, 2020January 15, 2017 by Emory Craig
Who Created Oculus Rift VR - Facebook ZeniMax lawsuit

With all the press over virtual reality in 2016, scant attention was paid to the question of who created Oculus Rift VR. We’ve all heard Palmer …

Categories Virtual Reality

Samsung’s VR Rides are Straight Out of the Future

January 10, 2017 by Emory Craig
Samsung's VR Rides are a sign of what the future holds

If you haven’t seen any of Samsung’s VR rides you should. In fact, get on one as soon as you can. They turn up at conferences …

Categories Virtual Reality

Future of VR is Mobile Says Oculus Rift Cofounder

January 8, 2017January 8, 2017 by Emory Craig
Samsung Gear VR - the future of VR is mobile

According to one of Oculus Rift’s Cofounders, Jack McCauley, the future of VR is mobile. It’s a critique of the well-known high-end VR headset. Oculus made …

Categories Augmented Reality

Magic Leap’s Technology Vision – for the Dreamers but is it Real?

August 8, 2017January 7, 2017 by Emory Craig
Magic Leaps Technology Vision

Magic Leap’s technology vision ended 2016 battered and bruised – at least on the public relations scale. Rumors of technical challenges and disgruntled former employees had …

Categories Virtual Reality

Intel’s Project Alloy – an Amazing VR Demo at CES 2017

January 5, 2017January 5, 2017 by Emory Craig
Intel's Project Alloy at CES 2017

We were blown away by Intel’s Project Alloy when it first surfaced in fall 2016. And at CES 2017, they did another demo focused on gaming. …

Categories Augmented Reality

ODG Smart Glasses – Augmented Reality for the Masses?

January 5, 2017January 4, 2017 by Emory Craig
ODG Smartglasses

The ODG Smart Glasses are one of the first Augmented Reality product announcements from CES 2017. Billed as “glasses for the masses” by CEO Ralph Osterhout, …

Categories Wearables

What Happens to Wearables in 2017?

February 2, 2020January 3, 2017 by Emory Craig
New Wearables in 2017

As CES 2017 opens its 50th anniversary show in Los Vegas, it’s worth asking – what happens to Wearables in 2017? We examined the wearable market …

Categories Virtual Reality

You Can Celebrate New Year’s Eve in Virtual Reality

February 2, 2020December 31, 2016 by Emory Craig
New Years Eve in VR in London

This year, you can celebrate New Year’s Eve in Virtual Reality. While you hopefully have plans of you own, check out the celebrations in other locations …

Categories Augmented Reality, Virtual Reality

Looking Back on our Virtual Reality Predictions from 2016

December 31, 2016 by Emory Craig
Our Virtual Reality Predictions from 2016

Back in January, we offered our virtual reality predictions for 2016. Now that the year’s up, it’s worth checking the clarity of our crystal ball. In …

Categories Virtual Reality

Facebook VR Pop-up Stores Appear over the Holidays

December 30, 2016 by Emory Craig
Facebook VR Popup Stores give the public an introduction to Virtual Reality

A little known project surfaced this holiday season – Facebook VR Pop-up stores. Designed to give the public an introduction to virtual reality, the installations opened …

Categories Wearables

Wearables and Privacy: Do We Really Care about our Data?

August 22, 2020December 28, 2016 by Emory Craig
Wearables and Privacy - GPS running and fitness wearables.

Are wearables are changing our concerns about sharing location and personal data? I’ve been wrestling with the wearables and privacy issues since the wearable technology market …

Categories Virtual Reality

Samsung VR’s Amazing Virtual Sleigh Ride with Santa

February 2, 2020December 24, 2016 by Maya Georgieva
Samsung VR The Night Before Virtual Reality Sleigh Ride with Santa

Samsung VR is offering a spectacular Virtual Reality experience this holiday season. If you’re in New York, catch the virtual ride on Santa’s sleigh in Herald …

Categories Virtual Reality

MasterpieceVR: an Incredible Virtual Reality Environment

December 24, 2016December 24, 2016 by Emory Craig

Here’s something we’ve been waiting for – a collaborative Virtual Reality art environment by MasterpieceVR. This takes Quill and Oculus Medium to new levels by allowing …

Categories AI, Augmented Reality, Virtual Reality

Top Tech Toys for the Holidays – VR, AR and AI

February 17, 2020December 21, 2016 by Maya Georgieva
Top Tech Toys for 2016 Holiday Season

Here’s DigitalBodies’ three picks for the top tech toys this year. We love to play with tech and our criteria for this year’s selection was affordability, …

Categories Learning, Virtual Reality

Virtual Reality and Children – My Nine Year Old Niece Dayna and VR

February 2, 2020December 18, 2016 by Maya Georgieva
Virtual Reality and Children - my nice year old niece with a VR Viewmaster

At conferences and our workshops we have been often asked questions about Virtual Reality and children in elementary schools. While the headsets like Oculus and HTC …

Categories Augmented Reality, VR News

Samsung’s New VR Headset and AR Device is Coming

February 6, 2020December 17, 2016 by Emory Craig
Samsung Gear VR Headset

Samsung’s new VR headset will be on the market next year – along with the more surprising development of a HoloLens-like AR device. First the VR news. …

Categories Mixed Reality

Magic Leap – Should We Believe the News or the Hype?

December 11, 2016December 11, 2016 by Emory Craig
Magic Leap demo of Mixed Reality

The past week has been a rollercoaster ride for Magic Leap, beginning with reports of a fabricated video demo and ending with news of ramped up …

Categories VR News

New VR Industry Group to Work on Global Education, Technical Issues and Standards

February 6, 2020December 10, 2016 by Emory Craig
New VR industry Association is aanounced

A new VR industry group has been formed to work on global education, technical issues and share best practices. Google, HTC, Oculus, Samsung, Sony and Acer …

Categories VR Experience

New Virtual Reality Projects for Sundance 2017

July 27, 2018December 3, 2016 by Emory Craig
New Virtual Reality projects for the 2017 Sundance Film Festival have been announced.

We’re looking forward to the new virtual reality projects at the Sundance Film Festival in Park City, Utah. We were at this year’s festival and the artists in …

Categories Learning, Virtual Reality

Educause Seminar – VR and the Future of Learning

January 8, 2017November 29, 2016 by Maya Georgieva

VR and the Future of Learning conversations kept us busy at Educause. For the second year in a row we had the privilege to facilitate a …

Older posts
Newer posts
← Previous Page1 … Page28 Page29 Page30 … Page40 Next →

Maya Georgieva at AWE 2025

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Maya Georgieva will be speaking at AWE 2025 in Long Beach, CA

Our Consulting Services

Seeking expert guidance in emerging tech? Digital Bodies Consulting offers workshops, keynotes, and project management in Generative AI (ChatGPT), XR, and the Metaverse. We partner with educational institutions, nonprofits, NGOs, and businesses worldwide to deliver innovative, ethically grounded solutions that empower staff, faculty, and organizations to lead with cutting-edge technology.

Schedule a free discovery call to explore how our consulting services can support your vision!

News, Media, and Events

  • We are speaking at EDUCAUSE on Thursday, October 12 | 9:45AM–10:05AM CT on The New Ethical Frontier: AI in Higher Education and Society.
  • Maya Georgieva will be speaking at SXSWedu on Tuesday, March 7th, 3:30 PM, on the The Future of Learning in the Metaverse.
  • Maya Georgieva interviewed in EdTech Magazine What Is a Metaversity, and Should You Create One on Your Campus?
  • The Metaverse Revolution with Maya Georgieva and others at Skylight Modern Gallery, in New York City.
  • Emory Craig will be speaking at the GESS Education Global Leadership Summit, Tuesday, March 23rd at 10:30 AM (EDT) on "Learning in Virtual Worlds: How Augmented and Virtual Reality is Transforming Education in a Global Pandemic."
  • Join us at the ShapingEDU Winter Games this week! Lunch Session: Wednesday January 6, 12:30-1:00pm MST for the latest on the Hummersive Learning Project and a breakout session on Thursday, 10:45am MST on "Learning with Embodied Avatars in the Future."
  • Join us at the iLRN Conference where we'll present as co-authors the Executive Summary of the State of XR Report at 1:00pm (EST), June 23rd - immersively in VirBELA.

The EDUCAUSE-ELI Series, “VR/AR: Stepping into the New Frontier of Learning”

Article Series: Stepping into the New Frontier of Learning

Articles from our New Frontier of Learning series for the EDUCAUSE Review (and summaries of the articles):

  • From VR and AR to Our XR Future: Transforming Higher Education
  • VR and AR: The Ethical Challenges Ahead
  • VR and AR: The Art of Immersive Storytelling and Journalism
  • VR and AR: Learners as Creators and World Builders of Our Immersive Future
  • VR and AR: Designing Spaces for Immersive Learning
  • VR and AR: Transforming Learning and Scholarship in the Humanities and Social Sciences
  • VR and AR: Driving a Revolution in Medical Education & Patient Care
  • AR and VR in STEM: The New Frontiers in Science
  • A New World: VR and AR Tech Developments
  • Introducing the VR and AR Series: Stepping Into the New Frontier of Learning Series

Digital Bodies RSS Feed

© 2025 Digital Bodies